Long overdue, I hereby designate OpenImageIO 1.0 as officially branched.  Major 
highlights of 1.0 (compared to 0.10) include:

 * Support for PSD, RLA, WebP, and Cineon file formats.
 * New ImageInput & ImageOutput methods that can efficiently read/write
   multiple scanlines or tiles at a time.
 * New ImageInput methods that can read a subset of channels from an image.
 * New utility: oiiotool.  This is still a work in progress, but largely
   subsumes the functionality of iprocess, iinfo, iconvert, idiff.
 * Use of OpenColorIO (www.opencolorio.org) for color space conversion, if
   detected at build time and a valid OCIO configuration is found at runtime.
 * Many quality and speed improvements to the texture system.

The "RB-1.0" branch is the stable release branch.  We will change it as needed, 
but generally only for bug fixes, and very important performance improvements 
or feature additions that are desperately needed by apps using the stable build 
but that are deemed very low risk for breaking existing functionality.  We will 
strive not to alter the API or change existing behavior that isn't obviously 
wrong.  In the coming days as things settle down (and hopefully I have a chance 
to beef up some documentation and do other cleanup), I will make an official 
"Release-1.0.0" tag.

I will still update 0.10 with critical bug fixes, as long as people are 
dependent upon it.  In fact, I just added a couple recent texture bug fixes to 
RB-0.10 and tagged it as Release-0.10.5.

As far as I know, 0.9 and earlier are no longer used by anybody, so I am 
considering them frozen unless somebody requests otherwise.

The "master" trunk is now development for OIIO 1.1, and will accept API changes 
and other instabilities.  As usual, beware.  (Though, to be fair, SPI's 
internal renderer pulls OIIO straight from the trunk, so anything horribly 
broken will probably be noticed and fixed immediately.)


--
Larry Gritz
[email protected]


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