Yeah, but I'm going to give it a couple days just to make sure nothing is 
broken, then write the tag.

        -- lg


On Feb 20, 2012, at 11:32 AM, Thomas Dinges wrote:

> Awesome, congratulations! :)
> 
> Will there be a 1.0 tag on github? Thanks!
> 
> Best regards,
> Thomas
> 
> Am 20.02.2012 20:02, schrieb Larry Gritz:
>> Long overdue, I hereby designate OpenImageIO 1.0 as officially branched.  
>> Major highlights of 1.0 (compared to 0.10) include:
>> 
>>  * Support for PSD, RLA, WebP, and Cineon file formats.
>>  * New ImageInput&  ImageOutput methods that can efficiently read/write
>>    multiple scanlines or tiles at a time.
>>  * New ImageInput methods that can read a subset of channels from an image.
>>  * New utility: oiiotool.  This is still a work in progress, but largely
>>    subsumes the functionality of iprocess, iinfo, iconvert, idiff.
>>  * Use of OpenColorIO (www.opencolorio.org) for color space conversion, if
>>    detected at build time and a valid OCIO configuration is found at runtime.
>>  * Many quality and speed improvements to the texture system.
>> 
>> The "RB-1.0" branch is the stable release branch.  We will change it as 
>> needed, but generally only for bug fixes, and very important performance 
>> improvements or feature additions that are desperately needed by apps using 
>> the stable build but that are deemed very low risk for breaking existing 
>> functionality.  We will strive not to alter the API or change existing 
>> behavior that isn't obviously wrong.  In the coming days as things settle 
>> down (and hopefully I have a chance to beef up some documentation and do 
>> other cleanup), I will make an official "Release-1.0.0" tag.
>> 
>> I will still update 0.10 with critical bug fixes, as long as people are 
>> dependent upon it.  In fact, I just added a couple recent texture bug fixes 
>> to RB-0.10 and tagged it as Release-0.10.5.
>> 
>> As far as I know, 0.9 and earlier are no longer used by anybody, so I am 
>> considering them frozen unless somebody requests otherwise.
>> 
>> The "master" trunk is now development for OIIO 1.1, and will accept API 
>> changes and other instabilities.  As usual, beware.  (Though, to be fair, 
>> SPI's internal renderer pulls OIIO straight from the trunk, so anything 
>> horribly broken will probably be noticed and fixed immediately.)
>> 
>> 
>> --
>> Larry Gritz
>> [email protected]
>> 
>> 
>> _______________________________________________
>> Oiio-dev mailing list
>> [email protected]
>> http://lists.openimageio.org/listinfo.cgi/oiio-dev-openimageio.org
> 
> -- 
> Thomas Dinges
> Blender Developer, Artist and Musician
> 
> www.dingto.org
> 
> _______________________________________________
> Oiio-dev mailing list
> [email protected]
> http://lists.openimageio.org/listinfo.cgi/oiio-dev-openimageio.org

--
Larry Gritz
[email protected]


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