Yeah, but I'm going to give it a couple days just to make sure nothing is
broken, then write the tag.
-- lg
On Feb 20, 2012, at 11:32 AM, Thomas Dinges wrote:
> Awesome, congratulations! :)
>
> Will there be a 1.0 tag on github? Thanks!
>
> Best regards,
> Thomas
>
> Am 20.02.2012 20:02, schrieb Larry Gritz:
>> Long overdue, I hereby designate OpenImageIO 1.0 as officially branched.
>> Major highlights of 1.0 (compared to 0.10) include:
>>
>> * Support for PSD, RLA, WebP, and Cineon file formats.
>> * New ImageInput& ImageOutput methods that can efficiently read/write
>> multiple scanlines or tiles at a time.
>> * New ImageInput methods that can read a subset of channels from an image.
>> * New utility: oiiotool. This is still a work in progress, but largely
>> subsumes the functionality of iprocess, iinfo, iconvert, idiff.
>> * Use of OpenColorIO (www.opencolorio.org) for color space conversion, if
>> detected at build time and a valid OCIO configuration is found at runtime.
>> * Many quality and speed improvements to the texture system.
>>
>> The "RB-1.0" branch is the stable release branch. We will change it as
>> needed, but generally only for bug fixes, and very important performance
>> improvements or feature additions that are desperately needed by apps using
>> the stable build but that are deemed very low risk for breaking existing
>> functionality. We will strive not to alter the API or change existing
>> behavior that isn't obviously wrong. In the coming days as things settle
>> down (and hopefully I have a chance to beef up some documentation and do
>> other cleanup), I will make an official "Release-1.0.0" tag.
>>
>> I will still update 0.10 with critical bug fixes, as long as people are
>> dependent upon it. In fact, I just added a couple recent texture bug fixes
>> to RB-0.10 and tagged it as Release-0.10.5.
>>
>> As far as I know, 0.9 and earlier are no longer used by anybody, so I am
>> considering them frozen unless somebody requests otherwise.
>>
>> The "master" trunk is now development for OIIO 1.1, and will accept API
>> changes and other instabilities. As usual, beware. (Though, to be fair,
>> SPI's internal renderer pulls OIIO straight from the trunk, so anything
>> horribly broken will probably be noticed and fixed immediately.)
>>
>>
>> --
>> Larry Gritz
>> [email protected]
>>
>>
>> _______________________________________________
>> Oiio-dev mailing list
>> [email protected]
>> http://lists.openimageio.org/listinfo.cgi/oiio-dev-openimageio.org
>
> --
> Thomas Dinges
> Blender Developer, Artist and Musician
>
> www.dingto.org
>
> _______________________________________________
> Oiio-dev mailing list
> [email protected]
> http://lists.openimageio.org/listinfo.cgi/oiio-dev-openimageio.org
--
Larry Gritz
[email protected]
_______________________________________________
Oiio-dev mailing list
[email protected]
http://lists.openimageio.org/listinfo.cgi/oiio-dev-openimageio.org