Hi,

I have a really simple OL3 map, an OSM basemap with 3 WMS layers, based on the WMS Tiled example page. Everything works fine in a browser, but when I try this page on my mobile phone or on a tablet, the performance drops drastically.

The animation of a simple pan is slow and seems irresponsive. I ran the Chrome Timeline tool on it and all the time seems to be spent in drawImage.

drawImage
On a mobile (Nexus 6P) : 1288 ms (88% of the total time)
On a laptop:             5.6 ms (3% of the total time)

Test application:
http://jsfiddle.net/r186zucL/

Do anyone as an idea of why we would see such a big difference in the performance of the canvas renderer on mobile?

Note that using only one layer at a time (instead of 4) makes everything work alright. Also, when I test, I make sure to not pan to request new tiles, so network should not be the issue.

Best regards,
Julien

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Julien-Samuel Lacroix
T: +1 418-696-5056 #202
Mapgears
http://www.mapgears.com/

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