On Thu, Feb 26, 2009 at 8:09 AM, Rick McGuire <object.r...@gmail.com> wrote:

> This is directed primarily to the project committers.  Mike Cowlishaw
> has raised the issue that the default digits setting for 64-bit
> implementations should remain at 9 digits rather than being raised to
> the higher value of 18 that will be used for "numbers used internally
> by Rexx".

I've been following that of course.  Unfortunately, I'm not sure that
my background lends much weight to my conclusions.  If anyone
remembers, I'd prefer to have it as big as a 64-bit number allows.
<grin>  Both Rick *and* Mike talked me out of that.

> I'm not terribly in favor of this,

I'm not either.  But, I have a high regard for Mike's opinion, as I'm
sure we all do, so I think we do need to take some time to decide what
to do here.

* The one point Mike made about the same program running on the same
OS producing different results depending on the CPU type, is the point
I'm most concerned about.

* If the 'right' thing to do is change the default back to 9 on the
64-bit builds, then I think that the delay it causes is necessary.

Still, I can't think of any program I have done, or would have done,
that would fail if the default numeric digits was bigger at some time
in the future than it was at the time I wrote it.

That doesn't mean that those programs don't exist, but (I just read
David's post,) I have to wonder if those programs really do exist, or
it is just a hypothetical 'they could exist.'

--
Mark Miesfeld

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