Rick McGuire wrote:
> Definitely not enough to determine the problem.  This very much looks
> like there had to have been an memory overlay based on the location of
> the trap.  The most likely explanation is a wild store by some other
> external routine, perhaps a problem in BSFRexx itself.
>   
Will look further into this (so far, after hours of debugging, I have
not found anything that could cause that, could be) either this evening
or tomorrow (depending when I get the next larger chunk of time to
investigate further).

---rony


------------------------------------------------------------------------------
Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT
is a gathering of tech-side developers & brand creativity professionals. Meet
the minds behind Google Creative Lab, Visual Complexity, Processing, & 
iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian
Group, R/GA, & Big Spaceship. http://www.creativitycat.com 
_______________________________________________
Oorexx-devel mailing list
Oorexx-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/oorexx-devel

Reply via email to