On Mon, Feb 07, 2005 at 01:35:44PM +0100, Lourens Veen wrote:
> I've attached a patch. Using both gcc and g++ got a bit clumsy, since gcc 
> doesn't know what a class is, and geometry.c includes render.hpp, which 
> includes float25.hpp, which defines a class. There must be a better way to do 
> this, so please fix this someone :-).

Indeed the way it is organized right now it just won't work with
geometry remaining in C. So if we're going to use C++ anyway, let's make
the whole thing C++ and get done with it.

I made everything C++ and did a small code reorganization, seperating
the testing code from geometry.c to a seperate source file. Also I
cleaned up the Makefile a bit.

Attached: a patch against opengr1_1 (contains Lourens' changes with the
float24)

The model code should really go into the repository, right now I can
only see the simulator there, so please anyone who has access to the
repository, import it so we can work easier on this.

-- 
John Tsiombikas (Nuclear / the Lab)
[EMAIL PROTECTED]
http://thelab.demoscene.gr/nuclear/

Attachment: opengr1_2.patch.gz
Description: Binary data

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