On Mon, Feb 07, 2005 at 01:35:44PM +0100, Lourens Veen wrote: > I've attached a patch. Using both gcc and g++ got a bit clumsy, since gcc > doesn't know what a class is, and geometry.c includes render.hpp, which > includes float25.hpp, which defines a class. There must be a better way to do > this, so please fix this someone :-).
Indeed the way it is organized right now it just won't work with geometry remaining in C. So if we're going to use C++ anyway, let's make the whole thing C++ and get done with it. I made everything C++ and did a small code reorganization, seperating the testing code from geometry.c to a seperate source file. Also I cleaned up the Makefile a bit. Attached: a patch against opengr1_1 (contains Lourens' changes with the float24) The model code should really go into the repository, right now I can only see the simulator there, so please anyone who has access to the repository, import it so we can work easier on this. -- John Tsiombikas (Nuclear / the Lab) [EMAIL PROTECTED] http://thelab.demoscene.gr/nuclear/
opengr1_2.patch.gz
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