On Thursday 10 February 2005 15:42, Timothy Miller wrote: > Oh, you want to move geometry perspecitve divides into the chip.
Compute 1/W for three vertices on the host and send it to the card with other parameters in 8.8, as a "small triangle" optimization. > Well, maybe we can think about that, but keep in mind that the CPU is > going to be much faster at that. It may not be enough to have a real > benefit. In return for eating a multiplier it would save a lot of PCI bandwidth, which looks like a major bottleneck. For what it's worth, there's a slight CPU offload benefit as well. Regards, Daniel _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
