If we're talking about add-in boards, perhaps multiple rows of pins
some distance apart (for physical support)?  I know some fairly old
graphics cards used a setup like that for add-in memory (although the
boards were quite small).

Do we need to standardize what signals go over the pine?  They are
general purpose.  Perhaps a half standard / half not aproach?  Or
perhaps a range of pins with set purposes (40 low/high binary pins, 40
analog pins 0 - 3v, 20 somwthing else)?  Setup like that you may be
able to just present an interface through the driver for userspace
control of the gpio pins which would make writing a driver for
whatever hardware you've added much easier.

--tim

On 10/21/05, dsp Mind <[EMAIL PROTECTED]> wrote:
> Hi All,
>
>     Two days before I requested to Tim for details regarding
> the planned i/o PINs for OGD. Basically I was looking
> for the i/o pin/ connector specification, which includes
> the number of PINs, restrictions, connector std etc etc.
>
>    But he has not yet decided about them, except that
> there are about 100 I/O pins planned for this purpose.
>
>    When I requested him to bring up a community opinion
> about this, he expressed his helplessness due lack of
> time. He inturn requested me to do the same if I don't mind.
> Being happy to do whatever help for such a project, I am
> posting this.
>
>
>   The purpose is to collect inputs regarding the I/O interface
> for OGD board. This interface need to be a std which is
> properly thought out in order for 3rd parties to design
> Add-on boards for OGD.
>
> a) How many PINs designers can provide.?
> b) What kind of std connectors can be used for that much PINS
> c) Are there any precedence followed in industry for providing such
> interface..?
> d) Any that else that we need to take care in this standardisation.
>
>
> Please provide your valuable input so that Tim can proceed with his
> hectic schedule.
>
> -thanks and regards
>  dspmind
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