>> What are you going to do with all those bits?  16 bits out is all you 
>> need (96 dB dynamic range).
>> 
>> First point to consider is that you don't need any more digital range on 
>> the input than your analog input dynamic range.

> I know people who complain that the silent parts of classical music
> becomes hissy and noisy when you've only got 16 bits.

I wonder if these hissy and noisy classical recordings use the full
16 bits?

If you are recording live audio, you don't know in advance exactly how
loud the maximum will be.  So you have to waste some of the available
dynamic range for headroom.

If we have, say, 24 bits input, then after the recording is over
we can normalize it so that the loudest sample just hits FFFF
and use 16 bits from there on.  That way we really do have the
full 16 bit dynamic range for output.

Another problem is that music waveforms tend to not be a pure sine wave.
If you look at a trumpet waveform you need a lot more headroom than you
might expect, to avoid clipping the peaks.
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