Jeff Garzik wrote:
James Richard Tyrer wrote:
<SNIP>
Quite easy to accomplish, since software rendering exists to provide 100% functionality.

So the only question becomes, what can be offloaded to the GPU in a useful and performant manner?

ATI and nVidia had problems getting OpenGL to work. Is this still the case? That is what I had in mind when I said that I needed 100% functionality.

--
JRT
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