James Richard Tyrer wrote:
Jeff Garzik wrote:
James Richard Tyrer wrote:
<SNIP>
Quite easy to accomplish, since software rendering exists to provide
100% functionality.
So the only question becomes, what can be offloaded to the GPU in a
useful and performant manner?
ATI and nVidia had problems getting OpenGL to work. Is this still the
case?
OpenGL on ATI/NV has always been 100% functional in the open source
world. I wouldn't know about the troubles they have in their closed
source drivers... they largely don't matter anyway.
Jeff
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