Jeff Garzik wrote:
James Richard Tyrer wrote:
Jeff Garzik wrote:
James Richard Tyrer wrote:
<SNIP>
Quite easy to accomplish, since software rendering exists to provide 100% functionality.

So the only question becomes, what can be offloaded to the GPU in a useful and performant manner?

ATI and nVidia had problems getting OpenGL to work. Is this still the case?

OpenGL on ATI/NV has always been 100% functional in the open source world. I wouldn't know about the troubles they have in their closed source drivers... they largely don't matter anyway.

Yes but ... (TM):

The open source drivers are not fully functional. So, the question remains: do the proprietary drivers work 100%? I presume that a lot of people use them, but do they work?

--
JRT
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