On Fri, 2006-04-14 at 18:00 -0700, Timothy Baldridge wrote:
> But what is the use of deep CPU? It's all embarrassing parallel. I
> must be missing something here, because it always seemed to me that
> GPU were simply high end vector processors.
> 
> On the other hand, making a GPU that could do hardware raytracing
> (e.g. http://www.artvps.com/page/15/pure.htm ) That would be killer.
> And I agree, for something like that CISC would rule. However, it
> still seems to me that simpler is better in the case of a GPU.
> 
> On a side note, SGI years ago had a graphics processor (Was it the SE
> series?) That understood native OpenGL. From what I understand, the
> hardware it'self was OpenGL. All the driver did was re-package the
> data a bit.

No I think you are talking about VPro series (known also as Odyssey), SE
series is a little harder (take a look to linux fb driver for Odyssey
http://www.linux-mips.org/~skylark/ )

-- 
Pluralitas non est ponenda sine neccesitate
Frustra fit per plura quod potest fieri per pauciora
Entia non sunt multiplicanda praeter necessitatem

                                   Occam's Razor

MiChele Carla` aKa Goldfinger <[EMAIL PROTECTED]>
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