On Fri, 2006-04-14 at 18:00 -0700, Timothy Baldridge wrote: > But what is the use of deep CPU? It's all embarrassing parallel. I > must be missing something here, because it always seemed to me that > GPU were simply high end vector processors. > > On the other hand, making a GPU that could do hardware raytracing > (e.g. http://www.artvps.com/page/15/pure.htm ) That would be killer. > And I agree, for something like that CISC would rule. However, it > still seems to me that simpler is better in the case of a GPU. > > On a side note, SGI years ago had a graphics processor (Was it the SE > series?) That understood native OpenGL. From what I understand, the > hardware it'self was OpenGL. All the driver did was re-package the > data a bit.
No I think you are talking about VPro series (known also as Odyssey), SE series is a little harder (take a look to linux fb driver for Odyssey http://www.linux-mips.org/~skylark/ ) -- Pluralitas non est ponenda sine neccesitate Frustra fit per plura quod potest fieri per pauciora Entia non sunt multiplicanda praeter necessitatem Occam's Razor MiChele Carla` aKa Goldfinger <[EMAIL PROTECTED]> _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
