On 7/20/06, James Richard Tyrer <[EMAIL PROTECTED]> wrote:
A major consideration is what the GPU is going to do regarding
pipelining. A pipelined read is going to have (I think) minimum:
1/2 clock after address generation for row address compare
3 clocks for CAS Latency.
1/2 clock to get the data to the GPU for the first 4 pixels (or
32 bytes).
The 1/2 clocks may be overly optimistic.
Then getting the second 4 pixels or (32 bytes) could overlap address
output for the next read.
How many pixels will the GPU process at once?
Will it be able to generate an address each clock (200 MHz)?
In the Spartan, the GPU is unlikely to run at 200MHz. We'll get the
speed from the ASIC.
But in any case, the basic design of the GPU separates read request
generation from read data receipt. In between those two units is a
fifo that absorbs the read latency. Deep pipelining and fifos will
probably have the GPU effectively processing a few hundred pixels at
once, at least.
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