On 8/21/06, Timothy Miller <[EMAIL PROTECTED]> wrote:


This is why the shaders have to run at 500Mhz to fully utilize their
memory bandwidth, while the fixed-function design can run at a much
lower clock rate to get the same performance.  And get much better
power utilization.

And remember that for 99% of what desktop users need, even OGA is
overkill.  A programmable shader is out of the ballpark.

Exactly.

On a gui that does not have overlapping windows dumb framebuffer is
good enough. I edit my documents in a plain framebuffer environment. I
can watch my movies on plain framebuffer and it works well. 99% of
users will get what they need on OGA. Actually other factors are more
important like ease of use. Most OS's today use eye candy to make up
for ease of use. Thats why they need 3d and smoke puffs on each button
click and other special effects.

An easy to understand open accelerated graphics card will allow very
neat optimizations for a simple but very powerful easy to use gui.

--
things i hate about my linux pc:

1. it takes more than a second to boot up
2. keeps asking about filenames and directories
3. does not remember what i was working on yesterday
4. does not remember all the changes i have ever made
5.cannot figure out necessary settings by itself
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