On 8/21/06, Dieter <[EMAIL PROTECTED]> wrote:
Last I read,
OGC is not going to have an mpeg decoder, and even the hw scaler has
been dropped.

Where did you read this stuff?  First of all, we're accelerating an
important part of MPEG decoding in a very generic way.  People on this
list have told me that YUV/RGB conversion is computationally expensive
and would help significantly with video playback.  Secondly, we have
always intended that we would use the drawing engine to scale video,
and it will scale it just fine.

And don't bother me about video backend scalers.  The trend lately in
GUI design is to have applications draw directly into back buffers
(they think it's the screen, and it's all hardware accelerated).  Then
in a separate step, the GUI system composites them all together onto
the screen.  This makes it possible to scale up and down ANY window,
not just video playback.
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