On Tuesday 22 August 2006 18:32, Grzegorz Adam Hankiewicz wrote:
>
> I apologise for feeding the troll. I'll go back to my corner now.

Okay, stop everyone, this is getting out of hand. All we have now are 
rants and name-calling, and that is getting us nowhere.

I am not saying that this is off-topic. While this project is mostly 
concerned with hardware, that hardware is useless without the software 
that uses it. My university doesn't teach a course on hardware/software 
codesign for nothing. If getting good graphics on open platforms means 
changing the software as well as the hardware, then we will do so. But 
what we _need_ is detailed and well-argued technical plans.

We don't need hostility. We don't need rants. We don't need 
name-calling.

Richard, you may well be an expert on graphics, and you may even make 
valid technical points, but the enormous hostility emanating from your 
writings makes me _want_ to find a reason to disagree with you so much 
that I forget to stop and consider whether you could be right. You have 
to try and take things a bit less personally. But I think you knew that 
already. To everyone else: a little more patience please.

Finally, as a technical note, I think we're talking too low a level 
here. I would like to see a discussion from a more philosophical point 
of view first:

What is the job of the kernel with respect to graphics?

What does the kernel need itself in terms of graphics/user interaction?

What abstraction should the kernel offer to userspace?

How does this interact with its other tasks?

Once we have some good solid argumentation on this, we can find out what 
the current situation is, what experimental work has been done, and how 
we could move from the current situation to a better one, in small 
steps. And then we can worry about userland too. But please, one thing 
at a time.

And be nice, all of you, or I'll call the teacher :-).

Lourens

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