On Tue, 22 Aug 2006 22:06:36 -0700, James Richard Tyrer wrote: > Jared Putnam wrote: >> The weaknesses of GPUs are: >> >> There is no support for integers or fixed point. > > Actually, this isn't a weakness. IIUC, GPUs use unsigned integers only > for control functions. Is there really a need for signed integers? And, > AFAIK, fixed point only exists in software.
DirectX 10 adds a requirement for integer support in the shaders. Jon Smirl [EMAIL PROTECTED] _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
