Hi.

Just some crazy idea I decided to throw in - how about hardware acceleration for the scale2x, etc. family:

http://scale2x.sourceforge.net/

Since this effect is usually done for old games where it's either impossible (due to emulation) or impractical (due to legacy code which hasn't been touched for decades) to properly integrate this usually has to be performanced on the whole window every frame which takes quite some cpu-time (about 50% for some DOS game I ported a while ago).

Should be trivial to do on gate-level (see http://scale2x.sourceforge.net/algorithm.html) and eat up almost no space. Comments?
_______________________________________________
Open-graphics mailing list
[email protected]
http://lists.duskglow.com/mailman/listinfo/open-graphics
List service provided by Duskglow Consulting, LLC (www.duskglow.com)

Reply via email to