On 4/19/07, James Richard Tyrer <[EMAIL PROTECTED]> wrote:

Timothy Normand Miller wrote:

> Is that what you really want?  A video decoder?  Not a graphics card?
>
The current situation is that a user must purchase a high end video card
suitable for serious game or 3D CAD usage to get h.264 HiP 1080p/30.  A
market niche, therefore, exists for a video card that *can* decode video
and which provides basic 2D & 3D acceleration for normal GUI based apps.
  If we build a card based on a set-top box chip/media processor chip,
this is what we will have -- video decode with basic graphics.

> If you want a graphics card, I think what you'll need is some
> combination of a processing element (some processor) and a small FPGA
>  to send the video data.  Most likely, you'll want a DSP with a bus
> on it for memory, not a built-in memory controller, because we'd most
>  likely want to do the memory through the FPGA so that we have enough
>  bandwidth for video.

IIRC, some DSPs allow external access to the memory bus or we could use
the DSP's DMA controllers to output the video data.

> Minimize, minimize, minimize.

Yes, HDMI and either VGA or DVI should do it.  I suggest an add on board
for separate audio output.  Note that HDMI to DVI + PSDMI boxes do exist.

--
JRT

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--- what about the Cell Broadband Engine Family? IBM wants folks to sign on
pretty badly. It may simplify getting the "processing power/bandwidth"
needed. I doubt it would make the design overly easy.
--- As far as audio, i hear Dolby has some sweetheart incentives going to
get better PC market penetration.
--- Display Port just recently was upgraded. I hear they may even support
Optical connections.
--- There probably will be a market for H.264 and MPEG 4. Basicly you would
be trying to enter the home entertainment pc market. With basic video card
functions.
--- Probably better think about DRM legalities.

Interesting proposals.
Gary
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