Hi everyone,

The current work on OGA1 and OGD1 is still progressing. Not as fast as we
expected at first, but still going forward.

With the experience we acquired working on OGA1, a small group of developer
started a specification for the next architecture revision of the open
graphics projects: The Open Graphics Architecture 2 (OGA2)

That new revision will be with programmable shader that can also be use for
GPGPU. The current work document can be seen here:
http://docs.google.com/View?id=dfsp4qpd_41dtrrskfb

As everyone can see, it's a work in progress. We welcome everyone to read
the specification and discuss, criticize and bring suggestions on OGML.

If you have any question or comment on OGA2 we'll be happy to answer as best
as we can.

André Pouliot
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