On Thu, 2010-09-16 at 14:12 -0400, Andre Pouliot wrote: > There's a second iteration of the architecture(OGA2) that has been > partially specified. It's a work in progress, but it a model with > programmable shader. It will support float and integer operation.
I've found the following: http://www.kerneltrap.com/mailarchive/open-graphics/2009/9/23/6440543/thread https://docs.google.com/View?id=dfsp4qpd_41dtrrskfb http://kerneltrap.org/mailarchive/open-graphics/2009/10/30/6533933/thread http://wiki.opengraphics.org/tiki-index.php?page=OGA2_Roadmap Are these the best resources? _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
