>>> Actually, taking a look at the architectures >>> isn't so hard. It's figuring out what the compilers produce to have >>> certain effects that would be more difficult unless I went through the >>> trouble of compiling a gcc cross compiler. >> >> Easy peezy! >> >> NetBSD has a good cross-compiling setup which also works cross-OS, >> at least for Unix type OSes. For example I once built NetBSD/alpha >> on a FreeBSD/amd64 host. Supports all the CPU arches that NetBSD >> supports, which is more than anyone else. Unfortunately they did drop >> ns32k awhile back, so if you want that you'll need an older version. > > That would involve installing NetBSD somewhere, which might be more of > a hassle than compiling GCC with some settings. :)
No, you don't have to "install" NetBSD (such that you can boot it), you just untar the sources, read BUILDING (a README/HOWTO type file), set an environment variable or two, and build the tools. Just compiling gcc with some settings will probably not be sufficient. Plus, the gcc man "page" (cough) is 13 times as long as BUILDING. _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
