Messages by Thread
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[Open-graphics] USENIX paper: Boosting The Performance-Per-Watt Of GPUs
Dieter BSD
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[Open-graphics] "open"-ness rant
whygee
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[Open-graphics] Going nuts with threads for event management -- thread limits in Linux?
Timothy Normand Miller
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[Open-graphics] Diagram of simulator modules
Timothy Normand Miller
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[Open-graphics] Nvidia finally gets a clue?
Dieter BSD
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[Open-graphics] Added skeletal DRAM timing simulator
Timothy Normand Miller
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[Open-graphics] Putting old OGP code back online
Timothy Normand Miller
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[Open-graphics] Exception handling in GPUs, virtual memory
Timothy Normand Miller
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[Open-graphics] OpenShader, different warp scheduling policies
Timothy Normand Miller
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[Open-graphics] Microcode programmable memory controller
Timothy Normand Miller
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[Open-graphics] Links to articles about GPU architecture
Timothy Normand Miller
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[Open-graphics] А вы уверены что ваши сотрудники правильно оформлены?
rmiller
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[Open-graphics] OpenGL ES v3
whygee
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Re: [Open-graphics] Examples of code that we'd like our GPU to execute
Timothy Normand Miller
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[Open-graphics] GPU vs CPU video de/en/trans-coding
Dieter BSD
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[Open-graphics] Code style
Mark Marshall
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[Open-graphics] To-do for openshader
Timothy Normand Miller
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[Open-graphics] Operations for the ALU
Mark Marshall
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[Open-graphics] It might be of help
Vasileios Anagnostopoulos
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[Open-graphics] OGA2 simulator: Something compiles and runs
Timothy Normand Miller
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[Open-graphics] cross compiling
Dieter BSD
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[Open-graphics] Verilog addsub
Timothy Normand Miller
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[Open-graphics] Computing overflow
Timothy Normand Miller
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[Open-graphics] Getting the correct output matters, even for graphics
Dieter BSD
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[Open-graphics] nVidia loses large order due to binary-only drivers
Dieter BSD
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[Open-graphics] Recent complaints about nVidia and AMD Linux support
Timothy Normand Miller
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[Open-graphics] Committed some more code: Set-associative cache, pipelined add/sub, enhanced pipeline diagram
Timothy Normand Miller
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[Open-graphics] Memory latency
Timothy Normand Miller
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[Open-graphics] Bits from off-list discussions
Timothy Normand Miller
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[Open-graphics] A rough sketch of some parts of the pipeline
Timothy Normand Miller
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[Open-graphics] FP add/sub/mul portion of the pipeline.
Timothy Normand Miller
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[Open-graphics] Condition codes and predication
Timothy Normand Miller
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[Open-graphics] OGP Licensing terms
Timothy Normand Miller
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[Open-graphics] OGA2 specification and ALU
Andre Pouliot
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[Open-graphics] Sourceforge project created
Timothy Normand Miller
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[Open-graphics] ORGFXSoC: YA Open Graphics project
Dieter BSD
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[Open-graphics] Mathematical proofs, anyone?
Timothy Normand Miller
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[Open-graphics] How to do floating point math
Timothy Normand Miller
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[Open-graphics] cost to make chips
Dieter BSD
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[Open-graphics] I should apologize to Michael for a few things
Timothy Normand Miller
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[Open-graphics] Support integer ops in GPU?
Timothy Normand Miller
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[Open-graphics] simulator?
Dieter BSD
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[Open-graphics] ogp and security
Dieter BSD
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[Open-graphics] Please remember that Crowd-Funding has Changed
Terry Hancock
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[Open-graphics] Project Infrastructure
Gregory Carter
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
[email protected]
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[Open-graphics] So, about projectVGA...
Michael Meeuwisse
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[Open-graphics] Step two: Extremely detailed GPU simulator
Timothy Normand Miller
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[Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Timothy Normand Miller
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Jose Hevia
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
whygee
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Peter Stuge
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Jose Hevia
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[Open-graphics] Fwd: Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Timothy Normand Miller
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Ma, Xiaohan
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Peter Stuge
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
whygee
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Ma, Xiaohan
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
whygee
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Timothy Normand Miller
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
whygee
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Timothy Normand Miller
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Xiaohan Ma
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Timothy Normand Miller
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Nicolas Boulay
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Peter Stuge
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Nicolas Boulay
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Timothy Normand Miller
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Nicolas Boulay
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Timothy Normand Miller
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Xiaohan Ma
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Andre Pouliot
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Ma, Xiaohan
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Andre Pouliot
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Ma, Xiaohan
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Andre Pouliot
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Nicolas Boulay
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
whygee
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Andre Pouliot
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Nicolas Boulay
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Andre Pouliot
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Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Nicolas Boulay
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[Open-graphics] Is it dead, Jim?
Dieter BSD
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[Open-graphics] Discussion: Aligning funded research in computer architecture with OGP goals and interests
Timothy Normand Miller