Messages by Date
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2012/10/18
Re: [Open-graphics] EU may limit memory bandwidth to save power
Peter Stuge
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2012/10/18
Re: [Open-graphics] EU may limit memory bandwidth to save power
Gregory Carter
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2012/10/18
Re: [Open-graphics] EU may limit memory bandwidth to save power
Peter Stuge
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2012/10/18
Re: [Open-graphics] EU may limit memory bandwidth to save power
whygee
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2012/10/18
Re: [Open-graphics] EU may limit memory bandwidth to save power
whygee
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2012/10/18
Re: [Open-graphics] EU may limit memory bandwidth to save power
Andre Pouliot
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2012/10/18
Re: [Open-graphics] EU may limit memory bandwidth to save power
Troy Benjegerdes
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2012/10/18
Re: [Open-graphics] EU may limit memory bandwidth to save power
whygee
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2012/10/18
Re: [Open-graphics] EU may limit memory bandwidth to save power
Troy Benjegerdes
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2012/10/18
Re: [Open-graphics] EU may limit memory bandwidth to save power
Gregory Carter
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2012/10/18
[Open-graphics] OpenShader & power management
Troy Benjegerdes
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2012/10/18
Re: [Open-graphics] EU may limit memory bandwidth to save power
Timothy Normand Miller
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2012/10/17
Re: [Open-graphics] EU may limit memory bandwidth to save power
Gregory Carter
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2012/10/17
Re: [Open-graphics] EU may limit memory bandwidth to save power
Troy Benjegerdes
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2012/10/17
[Open-graphics] Fwd: Re: EU may limit memory bandwidth to save power
Lars Poetter
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2012/10/16
Re: [Open-graphics] EU may limit memory bandwidth to save power
Gregory Carter
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2012/10/15
[Open-graphics] EU may limit memory bandwidth to save power
Dieter BSD
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2012/10/12
[Open-graphics] USENIX paper: Boosting The Performance-Per-Watt Of GPUs
Dieter BSD
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2012/10/08
Re: [Open-graphics] "open"-ness rant
Timothy Normand Miller
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2012/10/08
Re: [Open-graphics] "open"-ness rant
Troy Benjegerdes
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2012/10/08
Re: [Open-graphics] "open"-ness rant
Timothy Normand Miller
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2012/10/08
[Open-graphics] "open"-ness rant
whygee
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2012/09/24
Re: [Open-graphics] Going nuts with threads for event management -- thread limits in Linux?
Patrick McNamara
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2012/09/24
[Open-graphics] Going nuts with threads for event management -- thread limits in Linux?
Timothy Normand Miller
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2012/09/24
Re: [Open-graphics] Putting old OGP code back online
Peter Stuge
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2012/09/23
[Open-graphics] Diagram of simulator modules
Timothy Normand Miller
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2012/09/21
[Open-graphics] Nvidia finally gets a clue?
Dieter BSD
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2012/09/19
[Open-graphics] Added skeletal DRAM timing simulator
Timothy Normand Miller
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2012/09/19
Re: [Open-graphics] Putting old OGP code back online
Timothy Normand Miller
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2012/09/19
Re: [Open-graphics] Microcode programmable memory controller
Timothy Normand Miller
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2012/09/19
Re: [Open-graphics] Putting old OGP code back online
Timothy Normand Miller
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2012/09/19
Re: [Open-graphics] Putting old OGP code back online
Peter Stuge
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2012/09/19
Re: [Open-graphics] Putting old OGP code back online
Timothy Normand Miller
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2012/09/16
Re: [Open-graphics] Putting old OGP code back online
Attila Kinali
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2012/09/16
Re: [Open-graphics] Putting old OGP code back online
Peter Stuge
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2012/09/16
Re: [Open-graphics] Putting old OGP code back online
Timothy Normand Miller
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2012/09/15
Re: [Open-graphics] Putting old OGP code back online
Peter Stuge
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2012/09/15
[Open-graphics] Putting old OGP code back online
Timothy Normand Miller
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2012/09/15
[Open-graphics] Exception handling in GPUs, virtual memory
Timothy Normand Miller
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2012/09/14
Re: [Open-graphics] Microcode programmable memory controller
whygee
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2012/09/14
[Open-graphics] OpenShader, different warp scheduling policies
Timothy Normand Miller
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2012/09/14
[Open-graphics] Microcode programmable memory controller
Timothy Normand Miller
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2012/09/13
Re: [Open-graphics] Links to articles about GPU architecture
Timothy Normand Miller
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2012/09/12
[Open-graphics] Links to articles about GPU architecture
Timothy Normand Miller
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2012/09/12
[Open-graphics] А вы уверены что ваши сотрудники правильно оформлены?
rmiller
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2012/08/08
Re: [Open-graphics] Examples of code that we'd like our GPU to execute
Timothy Normand Miller
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2012/08/08
Re: [Open-graphics] Examples of code that we'd like our GPU to execute
Victor Moya del Barrio
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2012/08/07
[Open-graphics] OpenGL ES v3
whygee
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2012/08/07
Re: [Open-graphics] Examples of code that we'd like our GPU to execute
Timothy Normand Miller
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2012/08/07
Re: [Open-graphics] To-do for openshader
Mark Marshall
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2012/08/02
Re: [Open-graphics] GPU vs CPU video de/en/trans-coding
Hugh Fisher
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2012/08/02
[Open-graphics] GPU vs CPU video de/en/trans-coding
Dieter BSD
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2012/07/30
Re: [Open-graphics] Code style
Mark Marshall
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2012/07/30
Re: [Open-graphics] Code style
Timothy Normand Miller
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2012/07/30
[Open-graphics] Code style
Mark Marshall
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2012/07/21
[Open-graphics] To-do for openshader
Timothy Normand Miller
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2012/07/16
Re: [Open-graphics] Operations for the ALU
whygee
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2012/07/16
Re: [Open-graphics] Operations for the ALU
Timothy Normand Miller
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2012/07/16
[Open-graphics] Operations for the ALU
Mark Marshall
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2012/07/13
Re: [Open-graphics] It might be of help
Timothy Normand Miller
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2012/07/13
[Open-graphics] It might be of help
Vasileios Anagnostopoulos
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2012/07/05
Re: [Open-graphics] OGA2 simulator: Something compiles and runs
whygee
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2012/07/05
Re: [Open-graphics] OGA2 simulator: Something compiles and runs
Timothy Normand Miller
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2012/07/05
Re: [Open-graphics] OGA2 simulator: Something compiles and runs
Timothy Normand Miller
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2012/07/05
Re: [Open-graphics] OGA2 simulator: Something compiles and runs
Mark Marshall
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2012/07/05
Re: [Open-graphics] OGA2 simulator: Something compiles and runs
Mark Marshall
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2012/07/01
Re: [Open-graphics] OGA2 simulator: Something compiles and runs
whygee
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2012/07/01
[Open-graphics] OGA2 simulator: Something compiles and runs
Timothy Normand Miller
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2012/06/26
Re: [Open-graphics] Predication
whygee
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2012/06/26
Re: [Open-graphics] Predication
Nicolas Boulay
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2012/06/25
Re: [Open-graphics] cross compiling
Dieter BSD
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2012/06/25
Re: [Open-graphics] Predication
Timothy Normand Miller
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2012/06/25
[Open-graphics] cross compiling
Dieter BSD
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2012/06/25
Re: [Open-graphics] Predication
Nicolas Boulay
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2012/06/25
Re: [Open-graphics] Predication
Timothy Normand Miller
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2012/06/25
Re: [Open-graphics] Verilog addsub
Timothy Normand Miller
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2012/06/25
Re: [Open-graphics] Computing overflow
Timothy Normand Miller
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2012/06/25
Re: [Open-graphics] Verilog addsub
whygee
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2012/06/25
Re: [Open-graphics] Computing overflow
whygee
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2012/06/24
Re: [Open-graphics] Predication
Hugh Fisher
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2012/06/24
[Open-graphics] Verilog addsub
Timothy Normand Miller
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2012/06/24
Re: [Open-graphics] Computing overflow
Timothy Normand Miller
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2012/06/24
Re: [Open-graphics] Computing overflow
whygee
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2012/06/24
Re: [Open-graphics] Computing overflow
Timothy Normand Miller
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2012/06/24
Re: [Open-graphics] Computing overflow
whygee
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2012/06/24
[Open-graphics] Computing overflow
Timothy Normand Miller
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2012/06/24
Re: [Open-graphics] Recent complaints about nVidia and AMD Linux support
Timothy Normand Miller
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2012/06/24
Re: [Open-graphics] Getting the correct output matters, even for graphics
Timothy Normand Miller
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2012/06/23
Re: [Open-graphics] Getting the correct output matters, even for graphics
whygee
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2012/06/23
[Open-graphics] Getting the correct output matters, even for graphics
Dieter BSD
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2012/06/23
[Open-graphics] nVidia loses large order due to binary-only drivers
Dieter BSD
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2012/06/23
Re: [Open-graphics] Recent complaints about nVidia and AMD Linux support
Peter Stuge
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2012/06/22
[Open-graphics] Recent complaints about nVidia and AMD Linux support
Timothy Normand Miller
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2012/06/18
Re: [Open-graphics] Committed some more code: Set-associative cache, pipelined add/sub, enhanced pipeline diagram
Timothy Normand Miller
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2012/06/17
Re: [Open-graphics] Committed some more code: Set-associative cache, pipelined add/sub, enhanced pipeline diagram
whygee
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2012/06/17
[Open-graphics] Committed some more code: Set-associative cache, pipelined add/sub, enhanced pipeline diagram
Timothy Normand Miller
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2012/06/12
[Open-graphics] Memory latency
Timothy Normand Miller
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2012/06/11
[Open-graphics] Bits from off-list discussions
Timothy Normand Miller
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2012/06/07
[Open-graphics] A rough sketch of some parts of the pipeline
Timothy Normand Miller
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2012/06/07
Re: [Open-graphics] Condition codes and predication
Timothy Normand Miller
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2012/06/07
Re: [Open-graphics] Condition codes and predication
André Pouliot
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2012/06/07
Re: [Open-graphics] OGA2 specification and ALU
Nicolas Boulay
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2012/06/06
Re: [Open-graphics] Condition codes and predication
whygee
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2012/06/06
Re: [Open-graphics] Condition codes and predication
whygee
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2012/06/06
Re: [Open-graphics] Condition codes and predication
whygee
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2012/06/06
Re: [Open-graphics] Condition codes and predication
André Pouliot
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2012/06/06
Re: [Open-graphics] Condition codes and predication
André Pouliot
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2012/06/06
Re: [Open-graphics] Condition codes and predication
whygee
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2012/06/06
Re: [Open-graphics] OGA2 specification and ALU
André Pouliot
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2012/06/06
Re: [Open-graphics] OGA2 specification and ALU
André Pouliot
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2012/06/06
[Open-graphics] FP add/sub/mul portion of the pipeline.
Timothy Normand Miller
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2012/06/06
Re: [Open-graphics] Condition codes and predication
Timothy Normand Miller
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2012/06/06
Re: [Open-graphics] Condition codes and predication
Timothy Normand Miller
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2012/06/06
Re: [Open-graphics] Condition codes and predication
whygee
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2012/06/06
Re: [Open-graphics] Condition codes and predication
Nicolas Boulay
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2012/06/06
[Open-graphics] Condition codes and predication
Timothy Normand Miller
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2012/06/06
[Open-graphics] OGP Licensing terms
Timothy Normand Miller
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2012/06/05
[Open-graphics] OGA2 specification and ALU
Andre Pouliot
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2012/06/05
[Open-graphics] Sourceforge project created
Timothy Normand Miller
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2012/06/04
[Open-graphics] ORGFXSoC: YA Open Graphics project
Dieter BSD
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2012/06/02
[Open-graphics] Mathematical proofs, anyone?
Timothy Normand Miller
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2012/06/01
Re: [Open-graphics] Support integer ops in GPU?
Timothy Normand Miller
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2012/06/01
Re: [Open-graphics] cost to make chips
Timothy Normand Miller
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2012/06/01
Re: [Open-graphics] cost to make chips
Ing. Daniel Rozsnyó
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2012/06/01
[Open-graphics] How to do floating point math
Timothy Normand Miller
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2012/06/01
Re: [Open-graphics] Support integer ops in GPU?
Dieter BSD
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2012/06/01
[Open-graphics] cost to make chips
Dieter BSD
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2012/05/31
Re: [Open-graphics] OGP general direction
Terry Hancock
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2012/05/31
[Open-graphics] Simulator
Timothy Normand Miller
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2012/05/31
Re: [Open-graphics] Support integer ops in GPU?
Timothy Normand Miller
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2012/05/31
[Open-graphics] I should apologize to Michael for a few things
Timothy Normand Miller
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2012/05/31
Re: [Open-graphics] Support integer ops in GPU?
Nicolas Boulay
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2012/05/31
Re: [Open-graphics] Support integer ops in GPU?
Timothy Normand Miller
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2012/05/30
Re: [Open-graphics] Support integer ops in GPU?
Timothy Normand Miller
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2012/05/30
Re: [Open-graphics] Support integer ops in GPU?
Hugh Fisher
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2012/05/30
Re: [Open-graphics] Support integer ops in GPU?
Nicolas Boulay
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2012/05/30
Re: [Open-graphics] Support integer ops in GPU?
Patrick McNamara
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2012/05/30
Re: [Open-graphics] Support integer ops in GPU?
Ing. Daniel Rozsnyó
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2012/05/30
Re: [Open-graphics] Support integer ops in GPU?
Timothy Normand Miller
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2012/05/30
Re: [Open-graphics] Support integer ops in GPU?
whygee
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2012/05/30
[Open-graphics] Support integer ops in GPU?
Timothy Normand Miller
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2012/05/30
Re: [Open-graphics] OGP general direction
Timothy Normand Miller
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2012/05/30
Re: [Open-graphics] TVC Simulator
John Culp
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2012/05/30
Re: [Open-graphics] simulator?
Timothy Normand Miller
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2012/05/30
[Open-graphics] TVC Simulator
John Culp
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2012/05/29
Re: [Open-graphics] OGP general direction
Terry Hancock
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2012/05/29
Re: [Open-graphics] ogp and security
whygee
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2012/05/29
Re: [Open-graphics] ogp and security
Ing. Daniel Rozsnyó
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2012/05/29
[Open-graphics] simulator?
Dieter BSD
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2012/05/29
Re: [Open-graphics] Is it dead, Jim?
Dieter BSD
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2012/05/29
[Open-graphics] ogp and security
Dieter BSD
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2012/05/29
[Open-graphics] Simulator
Timothy Normand Miller
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2012/05/29
Re: [Open-graphics] OGP general direction
Nicolas Boulay
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2012/05/28
Re: [Open-graphics] OGP general direction
whygee
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2012/05/28
[Open-graphics] OGP general direction
André Pouliot
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2012/05/28
[Open-graphics] Please remember that Crowd-Funding has Changed
Terry Hancock
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2012/05/28
Re: [Open-graphics] So, about projectVGA...
Lance Hanlen
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Nicolas Boulay
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2012/05/28
Re: [Open-graphics] So, about projectVGA...
Michael Meeuwisse
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Andre Pouliot
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Andre Pouliot
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Andre Pouliot
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
whygee
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Nicolas Boulay
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Ma, Xiaohan
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Nicolas Boulay
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2012/05/28
[Open-graphics] Project Infrastructure
Gregory Carter
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Andre Pouliot
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Ma, Xiaohan
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2012/05/28
Re: [Open-graphics] Discussion: Aligning funded research in computer architecture with OGP goals and interests
Timothy Normand Miller
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2012/05/28
Re: [Open-graphics] So, about projectVGA...
Timothy Normand Miller
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Andre Pouliot
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Xiaohan Ma
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2012/05/28
Re: [Open-graphics] Discussion: Aligning funded research in computer architecture with OGP goals and interests
Xiaohan Ma
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2012/05/28
Re: [Open-graphics] So, about projectVGA...
Michael Meeuwisse
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
[email protected]
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2012/05/28
Re: [Open-graphics] Discussion: Aligning funded research in computer architecture with OGP goals and interests
Terry Hancock
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Timothy Normand Miller
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2012/05/28
Re: [Open-graphics] So, about projectVGA...
Timothy Normand Miller
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2012/05/28
[Open-graphics] So, about projectVGA...
Michael Meeuwisse
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Nicolas Boulay
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Timothy Normand Miller
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Nicolas Boulay
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Peter Stuge
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2012/05/28
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Nicolas Boulay
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2012/05/28
Re: [Open-graphics] Discussion: Aligning funded research in computer architecture with OGP goals and interests
Peter Stuge
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2012/05/27
Re: [Open-graphics] Discussion: Aligning funded research in computer architecture with OGP goals and interests
Terry Hancock
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2012/05/27
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Timothy Normand Miller
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2012/05/27
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Xiaohan Ma
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2012/05/27
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Timothy Normand Miller
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2012/05/27
[Open-graphics] Fwd: Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Timothy Normand Miller
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2012/05/27
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Timothy Normand Miller
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2012/05/27
[Open-graphics] Step two: Extremely detailed GPU simulator
Timothy Normand Miller
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2012/05/27
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
whygee
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2012/05/27
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Ma, Xiaohan
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2012/05/27
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Jose Hevia
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2012/05/27
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
whygee
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2012/05/27
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
whygee
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2012/05/27
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Peter Stuge
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2012/05/27
Re: [Open-graphics] Intellectual Property, cash-flow, GPU architecture, OGA2, innovation, dominance!
Peter Stuge