Well, I see no harm in applying the AGPL to the simulator and other stuff.
 The value to applying it to the hardware is, as has been said, possibly
more of a source of irony.  :)


On Fri, Jan 4, 2013 at 3:20 PM, <[email protected]> wrote:

> Hello list,
>
> Le 2013-01-04 20:59, Timothy Normand Miller a écrit :
>
>  I like the GPL snapshot approach. I'd also like to maintain an AGPLv3
>>> re-licensed forkmirror that includes the full revision history, which
>>> will
>>> put some nice tight bounds around if anything gpl-only ever
>>> actually gets into downstream forks.
>>>
>> That sounds good to me.  What does AGPL add to/remove from the GPL?
>>
>
> This "AGPL" for hardware looks like a joke but it's a harmless and
> protective move
> that I took for the YASEP project.
>
> The situation being that just as "hardware" turns into "software"
> (gates are written in HDL), software is increasingly "networked",
> turned into web apps, where they can potentially be held hostage
> (in pure GPL world) by the service provider, who can tweak the "software"
> and not have to redistribute his changes.
>
> the Affero clause is simple : if you use the code on a network,
> you have to provide a way to access and redistribute the code that
> you use, for example by providing a direct link to the source code.
>
> Simple. It adds a new distribution method to the existing requirements
> and requests that the running software remains "transparent" (not
> a closed black box). It's unrelated to hardware but doesn't harm
> and actually can make things easier in the long run.
>
> Imagine that a company takes the OpenShader design and provides
> online services for remote, online simulations. This would force
> them to release their own tuned version. Contrast this to the
> http://mbed.org/ approach where you buy the cheap board and
> have to use their "online compiler" which is crippled and obscure,
> forcing you to buy a "full featured" commercial version.
>
> AGPLv3 is GPLv3 with a network clause, both more handy
> and more demanding on a couple of key points. It doesn't harm
> hardware projects and closes a hole in the classic GPL.
>
> I hope it answered your questions.
>
> YG
>



-- 
Timothy Normand Miller, PhD
Assistant Professor of Computer Science, Binghamton University
http://www.cs.binghamton.edu/~millerti/<http://www.cse.ohio-state.edu/~millerti>
Open Graphics Project
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