We had two guys who did this one for their master thesis
http://opencores.org/project,orsoc_graphics_accelerator
I haven't had time to look at it in detail, but it might be worth adding to
the list

//Olof


On Thu, Apr 25, 2013 at 2:26 PM, Timothy Normand Miller
<[email protected]>wrote:

> Naturally, I have to cite anything (or at least anything scholarly) that
> even attempts to develop an open-architecture GPU.  I'm coming up just
> short of bone dry, but here are some random things I've found so far that
> might be slightly interesting:
>
> I knew that someone was trying something with the LEON core, and here's a
> 2012 article on it:
> http://www.comp.nus.edu.sg/~wongwf/papers/FPT12.pdf
> But LEON is a SPARC processor.  This isn't a GPU.  It's GPU-like, but in a
> very weak sort of way.  This reminds me of BarraSim that tries to make a
> GPU simulator out of PowerPC cores.
>
> This paper HINTS a the idea of making a synthesizable GPU:
> http://casmail.ee.ncku.edu.tw/research/publications/CASLab_2010_CNF_01.pdf
>
> This one does some geometry calculations in FPGA:
> https://www.scss.tcd.ie/Michael.Manzke/fyp2004-2005/DanielMcKeon.pdf
>
> This appears to purport to do ray-tracing in hardware:
> http://opencores.org/project,theia_gpu
> I looked at the code, and it's a mess, so I can't be sure what it does,
> but it isn't architected like a GPU, as far as I can tell.
>
> This one ALMOST looks interesting, until you look at the code and realize
> it's just bits and pieces of some course assignment, missing vital
> components:
> http://code.google.com/p/verilogpipelinedgpu/source/checkout
>
> Random discussion started from 2009 by someone wanting to design their own
> GPU:
> http://beyond3d.com/showthread.php?t=55644
>
> There are tons of papers that use GPUs to accelerate all sorts of things,
> including simulation, synthesis, and functional verification, which is
> nothing like what we're doing.  This may be drowning out my searchers.
> Examples:
> http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6105404
>
> http://developer.download.nvidia.com/GTC/PDF/GTC2012/PresentationPDF/S0050-GTC2012-High-Logic-Simulation.pdf
>
>
>
> --
> Timothy Normand Miller, PhD
> Assistant Professor of Computer Science, Binghamton University
> http://www.cs.binghamton.edu/~millerti/
> Open Graphics Project
>
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