I wish I could tell you, but I honestly haven't got a clue. :) //Olof
On Fri, May 10, 2013 at 2:34 PM, Timothy Normand Miller <[email protected]>wrote: > I think I saw that one. Is this a fixed-function pipeline? > > Thanks. > > > On Fri, May 10, 2013 at 3:25 AM, Olof Kindgren <[email protected]>wrote: > >> Hi, >> >> We had two guys who did this one for their master thesis >> http://opencores.org/project,orsoc_graphics_accelerator >> I haven't had time to look at it in detail, but it might be worth adding >> to the list >> >> //Olof >> >> >> On Thu, Apr 25, 2013 at 2:26 PM, Timothy Normand Miller < >> [email protected]> wrote: >> >>> Naturally, I have to cite anything (or at least anything scholarly) that >>> even attempts to develop an open-architecture GPU. I'm coming up just >>> short of bone dry, but here are some random things I've found so far that >>> might be slightly interesting: >>> >>> I knew that someone was trying something with the LEON core, and here's >>> a 2012 article on it: >>> http://www.comp.nus.edu.sg/~wongwf/papers/FPT12.pdf >>> But LEON is a SPARC processor. This isn't a GPU. It's GPU-like, but in >>> a very weak sort of way. This reminds me of BarraSim that tries to make a >>> GPU simulator out of PowerPC cores. >>> >>> This paper HINTS a the idea of making a synthesizable GPU: >>> >>> http://casmail.ee.ncku.edu.tw/research/publications/CASLab_2010_CNF_01.pdf >>> >>> This one does some geometry calculations in FPGA: >>> https://www.scss.tcd.ie/Michael.Manzke/fyp2004-2005/DanielMcKeon.pdf >>> >>> This appears to purport to do ray-tracing in hardware: >>> http://opencores.org/project,theia_gpu >>> I looked at the code, and it's a mess, so I can't be sure what it does, >>> but it isn't architected like a GPU, as far as I can tell. >>> >>> This one ALMOST looks interesting, until you look at the code and >>> realize it's just bits and pieces of some course assignment, missing vital >>> components: >>> http://code.google.com/p/verilogpipelinedgpu/source/checkout >>> >>> Random discussion started from 2009 by someone wanting to design their >>> own GPU: >>> http://beyond3d.com/showthread.php?t=55644 >>> >>> There are tons of papers that use GPUs to accelerate all sorts of >>> things, including simulation, synthesis, and functional verification, which >>> is nothing like what we're doing. This may be drowning out my searchers. >>> Examples: >>> http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6105404 >>> >>> http://developer.download.nvidia.com/GTC/PDF/GTC2012/PresentationPDF/S0050-GTC2012-High-Logic-Simulation.pdf >>> >>> >>> >>> -- >>> Timothy Normand Miller, PhD >>> Assistant Professor of Computer Science, Binghamton University >>> http://www.cs.binghamton.edu/~millerti/ >>> Open Graphics Project >>> >>> _______________________________________________ >>> Open-graphics mailing list >>> [email protected] >>> http://lists.duskglow.com/mailman/listinfo/open-graphics >>> List service provided by Duskglow Consulting, LLC (www.duskglow.com) >>> >> >> > > > -- > Timothy Normand Miller, PhD > Assistant Professor of Computer Science, Binghamton University > http://www.cs.binghamton.edu/~millerti/ > Open Graphics Project >
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