I wish I could tell you, but I honestly haven't got a clue. :)

//Olof

On Fri, May 10, 2013 at 2:34 PM, Timothy Normand Miller
<[email protected]>wrote:

> I think I saw that one.  Is this a fixed-function pipeline?
>
> Thanks.
>
>
> On Fri, May 10, 2013 at 3:25 AM, Olof Kindgren <[email protected]>wrote:
>
>> Hi,
>>
>> We had two guys who did this one for their master thesis
>> http://opencores.org/project,orsoc_graphics_accelerator
>> I haven't had time to look at it in detail, but it might be worth adding
>> to the list
>>
>> //Olof
>>
>>
>> On Thu, Apr 25, 2013 at 2:26 PM, Timothy Normand Miller <
>> [email protected]> wrote:
>>
>>> Naturally, I have to cite anything (or at least anything scholarly) that
>>> even attempts to develop an open-architecture GPU.  I'm coming up just
>>> short of bone dry, but here are some random things I've found so far that
>>> might be slightly interesting:
>>>
>>> I knew that someone was trying something with the LEON core, and here's
>>> a 2012 article on it:
>>> http://www.comp.nus.edu.sg/~wongwf/papers/FPT12.pdf
>>> But LEON is a SPARC processor.  This isn't a GPU.  It's GPU-like, but in
>>> a very weak sort of way.  This reminds me of BarraSim that tries to make a
>>> GPU simulator out of PowerPC cores.
>>>
>>> This paper HINTS a the idea of making a synthesizable GPU:
>>>
>>> http://casmail.ee.ncku.edu.tw/research/publications/CASLab_2010_CNF_01.pdf
>>>
>>> This one does some geometry calculations in FPGA:
>>> https://www.scss.tcd.ie/Michael.Manzke/fyp2004-2005/DanielMcKeon.pdf
>>>
>>> This appears to purport to do ray-tracing in hardware:
>>> http://opencores.org/project,theia_gpu
>>> I looked at the code, and it's a mess, so I can't be sure what it does,
>>> but it isn't architected like a GPU, as far as I can tell.
>>>
>>> This one ALMOST looks interesting, until you look at the code and
>>> realize it's just bits and pieces of some course assignment, missing vital
>>> components:
>>> http://code.google.com/p/verilogpipelinedgpu/source/checkout
>>>
>>> Random discussion started from 2009 by someone wanting to design their
>>> own GPU:
>>> http://beyond3d.com/showthread.php?t=55644
>>>
>>> There are tons of papers that use GPUs to accelerate all sorts of
>>> things, including simulation, synthesis, and functional verification, which
>>> is nothing like what we're doing.  This may be drowning out my searchers.
>>> Examples:
>>> http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6105404
>>>
>>> http://developer.download.nvidia.com/GTC/PDF/GTC2012/PresentationPDF/S0050-GTC2012-High-Logic-Simulation.pdf
>>>
>>>
>>>
>>> --
>>> Timothy Normand Miller, PhD
>>> Assistant Professor of Computer Science, Binghamton University
>>> http://www.cs.binghamton.edu/~millerti/
>>> Open Graphics Project
>>>
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>>>
>>
>>
>
>
> --
> Timothy Normand Miller, PhD
> Assistant Professor of Computer Science, Binghamton University
> http://www.cs.binghamton.edu/~millerti/
> Open Graphics Project
>
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