I think I saw that one.  Is this a fixed-function pipeline?

Thanks.


On Fri, May 10, 2013 at 3:25 AM, Olof Kindgren <[email protected]>wrote:

> Hi,
>
> We had two guys who did this one for their master thesis
> http://opencores.org/project,orsoc_graphics_accelerator
> I haven't had time to look at it in detail, but it might be worth adding
> to the list
>
> //Olof
>
>
> On Thu, Apr 25, 2013 at 2:26 PM, Timothy Normand Miller <[email protected]
> > wrote:
>
>> Naturally, I have to cite anything (or at least anything scholarly) that
>> even attempts to develop an open-architecture GPU.  I'm coming up just
>> short of bone dry, but here are some random things I've found so far that
>> might be slightly interesting:
>>
>> I knew that someone was trying something with the LEON core, and here's a
>> 2012 article on it:
>> http://www.comp.nus.edu.sg/~wongwf/papers/FPT12.pdf
>> But LEON is a SPARC processor.  This isn't a GPU.  It's GPU-like, but in
>> a very weak sort of way.  This reminds me of BarraSim that tries to make a
>> GPU simulator out of PowerPC cores.
>>
>> This paper HINTS a the idea of making a synthesizable GPU:
>> http://casmail.ee.ncku.edu.tw/research/publications/CASLab_2010_CNF_01.pdf
>>
>> This one does some geometry calculations in FPGA:
>> https://www.scss.tcd.ie/Michael.Manzke/fyp2004-2005/DanielMcKeon.pdf
>>
>> This appears to purport to do ray-tracing in hardware:
>> http://opencores.org/project,theia_gpu
>> I looked at the code, and it's a mess, so I can't be sure what it does,
>> but it isn't architected like a GPU, as far as I can tell.
>>
>> This one ALMOST looks interesting, until you look at the code and realize
>> it's just bits and pieces of some course assignment, missing vital
>> components:
>> http://code.google.com/p/verilogpipelinedgpu/source/checkout
>>
>> Random discussion started from 2009 by someone wanting to design their
>> own GPU:
>> http://beyond3d.com/showthread.php?t=55644
>>
>> There are tons of papers that use GPUs to accelerate all sorts of things,
>> including simulation, synthesis, and functional verification, which is
>> nothing like what we're doing.  This may be drowning out my searchers.
>> Examples:
>> http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6105404
>>
>> http://developer.download.nvidia.com/GTC/PDF/GTC2012/PresentationPDF/S0050-GTC2012-High-Logic-Simulation.pdf
>>
>>
>>
>> --
>> Timothy Normand Miller, PhD
>> Assistant Professor of Computer Science, Binghamton University
>> http://www.cs.binghamton.edu/~millerti/
>> Open Graphics Project
>>
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>
>


-- 
Timothy Normand Miller, PhD
Assistant Professor of Computer Science, Binghamton University
http://www.cs.binghamton.edu/~millerti/
Open Graphics Project
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