> The trunk code is compiled on at least two compilers, on several 
> operating systems, built using two or more build systems, sometimes in 
> a variety of configurations.

I think there are a few easy fixes -- mainly to get some nightly build testing 
running again. I'm sure most of us remember when the mailing list would get 
e-mail that the code wouldn't compile or run the tests correctly.

One way to handle this is with CDash -- built into CMake. I can certainly get a 
Mac build tester running every night.

The other fix -- I'd like to see if we can get Chris happy with using CMake to 
generate the Visual Studio projects. This way, we're basically using one build 
system. Obviously, the VS compiler and different versions of GCC on Mac/Linux 
still cause compile issues. (This is a good thing IMHO, since it ensures better 
C++ portability.)

Cheers,
-Geoff
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