>Adrian: We would gain:
>* considerable public exposure
>* a permanent server

 Certainly a plus

>* nightly backups

 Heard about services that claimed this... we should make our own anyway.

>* CVS

 Would be a plus if we found a decent Mac CVS client (There are two called
MacCVS of which one always gets timeout errors for me and the other
(associated with WinCVS) comes over as a corrupt archive).

>* online forums

 Not that important to me, but I guess non-europeans with more decent phone
bills might profit.

>* mailing lists (at the same address and in our control, set up as many as
>we like...)

 A plus.

>* the url freecard.sourceforge.net (and if we register our own domain name
>source forge will serve it for us)

 A nice add-on, but we can live without it.

>* a unix (Linux I believe) server to compile on

 How'd that work ???

>* 100Mb of disk space, more if we have a real need for it

 Shpuld suffice for now.

>* CGI access, including PHP3.

 Are those Perl CGIs?

>* A MySQL database (as many as we want actually).

 Not sure what we'd use that for. Storing bug reports?

>* More that I can't remember.

 Do they require us to name an official representative?

>When I get web access back (don't ask, just don't ask...), I'll grab the
>services page and send it to the list.

 ask.

>What we loose:
>* a Macintosh web server

 This really hurts.

>* HyperCard & AppleScript CGIs (though we don't seem to have any of these
>working anyway)

 Well, Alain's seemed to work 90% of the time.

>* Alain's website until the CGI aspects are fully removed.

 Hurts too.

>* Mailing list archives??? (We should be able to move them but it will be a
>nuicence.

 Nuisance. Yeah. How large are they? Could we just keep them as text files
in a read-only directory for future reference?

>> Would we need a special PHP4 editor to use that aspect etc.
>
>Adrian: No.  PHP3 generates HTML pages - the end user never needs to know
>that it's in use.  To write PHP3 all you need is a text editor (no compiler
>either).

 Oh, it's a language? Anyone know a URL where we can find the specs?
(Anthony ... ?)

>Adrian: We have much to sort out yet.  I will continue my experiments with
>SourceForge.

 Thanxalot!

Cheers,
-- M. Uli Kusterer

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