> The R2L code does have some fundamental design flaws: the rules are
> hand-coded, there are about 60 or so of them, and we really need twice as
> many, but even if we had more, they most they can deal with is relatively
> unambiguous factual English sentences.  What we really need is a way to
> automatically learn such rules.

What Ruiting is working on now is a way to automatically learn those
rules, via pattern mining on an English/Lojban parallel corpus...

Other was of learning such rules are also possible...

But for simple prototype-y examples the R2L rulebase is usable and
does something, yeah...

ben

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