>
> Also, are you sure you want to use StateLink? I tend to think reasoning 
> works better on immutable structures. 
>

The robot needs to decide what to do based on the state of the human and 
the environment, so if the human has a crate do this, if not do that.
Thus I need to keep track of the human state which I do via StateLinks. Is 
that suboptimal?

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