Thanks for the suggestion, however, I have already had a -ggdb flag on
CFLAGS. The strange thing is that if I run "ddd exec", I can see all the
source files within /exec (includes dxmods) but not uipp (which makes
sense since dxexec does not use the GUI stuff). However, if I run "ddd
dxui", I can only see files within the /uipp directories but not the codes
in the /exec directories (which does not make sense to me since dxui still
need to access dx kernel defined in /exec), so....

Jack

On Tue, 18 Nov 2003, David L Thompson wrote:

> If you can debug some but not others it just seems that the debug flag wasn't 
> on
> when you compiled your modules. Drop to src/exec/dxmods, edit the Makefile 
> and add -
> g to CFLAGS. Then make clean, and make.
>
> ---- Original Message ----
> From:         Jack Chang
> Date:         Tue 11/18/03 9:13
> To:           opendx deveoper network
> Subject:      [opendx-dev] is there a way to use gdb to trace codes
> in /exec/dxmods?
>
> Hello,
>
> I am curious if there is a way to use gdb to trace codes in /exec/dxmods?
> Is there a simple compilation/linking switch within the makefile which
> will enable me to do so? I can trace most of the dx codes using the
> debugger except the stuff within the /exec/dxmods. Please advise and thank
> you very much for your help!
>
> Sicnerely,
>
> Jack Chang
>
> Pittsburgh Supercomputing Center
>
>
>

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