On Oct 25, 8:59am, [EMAIL PROTECTED] wrote: > Subject: Re: [opendx-users] moving a screen object (colorbar) > > I'm not sure you can do this with the existing modules. The > problem with just applying the transform is that the transform > doesn't end up in the object at the appropriate place to be > understood as a transformation to the screen object position. > If you do a print of the output of colorbar, you'll see that at > the top level it's a screen object. *THEN* you see a transformation > matrix which indicates its position (the default shows an offset > of .95 .95, which is in screen coordinates). I don't know of a > way to modify this transformation matrix inside the screen object > (other than writing a module).
I don't know enough about what a screen object actually is. Are the manuals a good place to read up on this ? When I Describe my object, dx says that it will be transformed at rendering. Does this mean something else other than by display via Image ? I tried actually piping it through a Render module, but no effect. I will try David's suggestion of removing the outer screen layer (whatever that is !). This sounds like it would be directed at the problem that you mention above. > So I guess I wonder why not just do it at the level of calling > colorbar, by modifying the "position" input (as someone > suggested)? > Well, I'm always looking for efficiency since my net is already a burly bear. The colorbars are especially clunky since they are highly tailored. There are several colorbars, and I want to put each at different locations within several separate image frames. I could save at least a full page of net (and probably a bit of compute time) by not redoing them. > _________________________________ > Donna L. Gresh, Ph.D. > Visual Analysis Group > IBM T.J. Watson Research Center > (914) 784-5049 > [EMAIL PROTECTED] > > > "Sharon Cady" <[EMAIL PROTECTED]>@opendx.watson.ibm.com on > 10/24/2000 03:44:52 PM > > Please respond to [email protected] > > Sent by: [EMAIL PROTECTED] > > > To: [email protected] > cc: > Subject: Re: [opendx-users] moving a screen object (colorbar) > > > > Do I have to do something else to make the translation show up on an image > with > other elements ? Although the colorbar is now Described as a "translated > object", it has not visibly moved. I am piping the translated object into a > Collect and then feeding it into Image with a Camera. I don't know if this > detail is pertinent, but one of the other image elements is an Arranged > object. > Also, I don't know what units the translation is in (pixels ? page > normalized > units, like the original colorbar ?) but there seems to be no effect > whatever > value I enter. > > > >-- End of excerpt from [EMAIL PROTECTED]
