Never mind,

I figured this out by playing with the overlap parameter. I did not understand after reading the documentation how overlap worked, but by playing with the module I found that by setting overlap to 0.5 and not the default value of .35, I was able to get the desired behavior of having the left eye and right eyes side-by-side with correct eye separation. Before the change to overlap, zooming affected eye separation.

later
Ray


Raymond F Gasser wrote:
I am trying to get side-by-side stereo working with OpenDX-4.3. Using the TestStereo, Stereostate, and StereoMacro nets which come with the OpenDX-4.3 distribution I have so far only been able to get cross-eyed sise-by-side working.

I need to get non-cross-eyed Left eye / right eye side by side stereo working.

Is there a simple way (some stereo net option) to get this working?

Thanks




--


"They that give up essential liberty to obtain a little temporary safety
deserve neither liberty nor safety."

~Benjamin Franklin

---------------------------------------------------
Raymond F Gasser
Graphics Programmer/Analyst
Scientific Computing and Visualization Group
Information Technology, Boston University
[EMAIL PROTECTED] (617)358-0545
http://scv.bu.edu/~rayg

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