On Wed, 10 Jun 2020 at 04:10, Yu, Mingli <[email protected]> wrote:
> Hi Alex and Denys, > > On 6/10/20 5:50 AM, Denys Dmytriyenko wrote: > > +1 > > > > The commit message should explain "why" and not "what", as "what" can be > > easily understood from the code itself. > > In fact, the DISTRO_FEATURES setting shouldn't affect native build. > > Initially this patch is used to fix below error when opengl not defined > in DISTRO_FEATURES in my build environment. > $ bitbake virglrenderer-native > virglrenderer-native was skipped: missing required distro feature > 'opengl' (not in DISTRO_FEATURES) > This is not an error, but expected behavior. virglrenderer-native only works when opengl is in DISTRO_FEATURES and should be skipped otherwise. Alex
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