On 13 May 2013 16:41, Phil Blundell <[email protected]> wrote:
> It seems a bit hyperbolic to claim that testing clutter is impossible
> without GPU hardware (either real or emulated).  The majority of the
> code even in cogl, and virtually all the code in clutter itself, is
> mostly independent of the underlying GL implementation.  From the point
> of view of testing whether clutter basically "works" and is correctly
> built/packaged it seems as though this ought to be quite sufficient.
>
> Indeed, testing against Mesa is in some sense a benefit because you can
> exercise both the GL and GLES2 backends (and even GLES1 if you so
> desired) as well as all the windowing systems.

Well, the software renderer in Mesa that we're shipping doesn't work
with Clutter.  If we integrate llvm into oe-core then we can enable
llvmpipe which does actually work with Clutter.

Ross

_______________________________________________
Openembedded-core mailing list
[email protected]
http://lists.linuxtogo.org/cgi-bin/mailman/listinfo/openembedded-core

Reply via email to