On 13 May 2013 16:41, Phil Blundell <[email protected]> wrote: > It seems a bit hyperbolic to claim that testing clutter is impossible > without GPU hardware (either real or emulated). The majority of the > code even in cogl, and virtually all the code in clutter itself, is > mostly independent of the underlying GL implementation. From the point > of view of testing whether clutter basically "works" and is correctly > built/packaged it seems as though this ought to be quite sufficient. > > Indeed, testing against Mesa is in some sense a benefit because you can > exercise both the GL and GLES2 backends (and even GLES1 if you so > desired) as well as all the windowing systems.
Well, the software renderer in Mesa that we're shipping doesn't work with Clutter. If we integrate llvm into oe-core then we can enable llvmpipe which does actually work with Clutter. Ross _______________________________________________ Openembedded-core mailing list [email protected] http://lists.linuxtogo.org/cgi-bin/mailman/listinfo/openembedded-core
