I'd cast my vote behind .odz as well....

  --Wayne

On Jul 18, 2012, at 10:26 AM, Christopher Horvath wrote:

> For what it's worth, 'odz' has a fair bit of traction, as there's been quite 
> a few folks working with these at Weta, and where the diaspora has taken 
> them. While the notational convenience of '*xr' is attractive, my vote is 
> 'odz' because it's already somewhat established.
> 
> Chris
> 
> On Wed, Jul 18, 2012 at 3:36 AM, Jon Wadelton <j...@thefoundry.co.uk> wrote:
> I like the idea of .dxr as well, but apparently it's the file
> extension of a protected Macromedia/Adobe director file.
> 
> 
> On Wed, Jul 18, 2012 at 9:59 AM, Hugh Macdonald
> <hugh.macdon...@nvizible.com> wrote:
> > Having not really thought about it until this point, my gut instinct would
> > be .dxr instead .zxr.
> >
> > .zxr implies to me that it's just an EXR with a z-depth channel, whereas
> > deep data is far more than this...
> >
> > Hugh Macdonald
> > nvizible – VISUAL EFFECTS
> >
> > +44(0) 20 3167 3860
> > +44(0) 7773 764 708
> >
> > www.nvizible.com
> >
> >
> >
> >
> > On 18 July 2012 09:27, Ollie Harding <o...@dneg.com> wrote:
> >>
> >> Thanks for that info Peter.
> >>
> >> We've been considering .zxr (preferred) or .dxr to keep in line with the
> >> .*xr convention (.exr, and .sxr for stereo).  Keeping the .*xr would be
> >> helpful in maintaining consistency in identifying OpenEXR files, as 
> >> compared
> >> to other deep formats which will also be floating around our pipeline (e.g.
> >> .dtex or .dshd from PRMan).
> >>
> >> Do either .zxr or .dxr seem like a good call?
> >>
> >> Cheers,
> >>
> >>
> >> Ollie Harding
> >> Double Negative Visual Effects
> >>
> >>
> >> ________________________________
> >>
> >> From: "Peter Hillman" <pet...@wetafx.co.nz>
> >> To: openexr-devel@nongnu.org
> >> Sent: Wednesday, 18 July, 2012 8:23:00 AM
> >> Subject: Re: [Openexr-devel] Established deep data file extension?
> >>
> >>
> >> I think it does make sense to use a different extension to distinguish
> >> deep images from normal EXR images to trigger different actions on
> >> reading and writing the data.
> >>
> >> We'll stick with "odz" (OpenEXR-DeepZ) for deep exrs for the time being,
> >> as our pipeline has been doing that for a few years now, but we could be
> >> persuaded to shift to another convention!
> >>
> >> Peter
> >>
> >>
> >> On 17/07/12 21:57, Ollie Harding wrote:
> >> > Hi,
> >> >
> >> > We're putting together our deep compositing pipeline using OpenEXR v2,
> >> > and need to settle on a file extension for our deep files.  Are there
> >> > any established extensions out there which would be worth us adopting?
> >> >
> >> > Thanks,
> >> >
> >> > Ollie Harding
> >> > Double Negative Visual Effects
> >> >
> >>
> >> _______________________________________________
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> >> Openexr-devel@nongnu.org
> >> https://lists.nongnu.org/mailman/listinfo/openexr-devel
> >>
> >>
> >>
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> 
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