np. glad you got it sorted.

Piotr

________________________________________
From: openexr-devel-bounces+pstanczyk=ilm....@nongnu.org 
[openexr-devel-bounces+pstanczyk=ilm....@nongnu.org] on behalf of Paul Miller 
[p...@fxtech.com]
Sent: 31 October 2012 08:15
To: openexr-devel@nongnu.org
Subject: Re: [Openexr-devel] tips for maximizing write speed?

On 10/30/2012 4:29 PM, Paul Miller wrote:
> On 10/30/2012 3:57 PM, Piotr Stanczyk wrote:
>> Hey - I've not seen that before ... I'll see if I can replicate that
>> at our end.
>>
>> Are you writing scanlines or tiles?
>
> Scanlines. Seems to be in the ZIP compression. When I turn off
> compression it runs nearly as fast as 1.4. I haven't fiddled with the
> other compression options.
>
> I'm not sure if enabling threads will make a difference. I'm pretty much
> using the default constructors for everything.
>
> Thinking I may have built the library with the wrong optimization
> settings, I went back and kicked everything up a notch, but it's still
> quite a bit slower. Checked on both Linux and Windows.
>
> Thanks for checking, Piotr.

Ok I nailed it down. My new exporter is converting the alpha to 4
channels and saving all 4 channels. 4x slower, duh. Sorry for the false
alarm.


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