Why is there only a const function DeepFrameBuffer::getSampleCountSlice() that returns a 'const Slice &'?
I want to allocate a sample count buffer that only spans a single tile, and then modify the slice for each tile that I read one at a time. This works fine for channel slices that I access using findSlice. Is it safe to const_cast the return from getSampleCountSlice, or is there a fundamental reason why I cannot modify that slice's base?
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