Hi, - Is there any way to set a texture WrapMode? Default settings are hard-coded to WrapMode.CLAMP_TO_EDGE in com.sun.prism.d3d.D3DResourceFactory. Can I set this to another mode?
- How to add transparent TriangleMesh? When a scere is below * Scene * Group * MeshView * MeshView * MeshView "MeshView.setOpacity(0.5)" and "PhongMaterial.setSpecularColor(Color.rgb(30, 30, 30, 0.5))" do not affect, and "Group.setOpacity(0.5)" seems broken. Thanks in advance. Kensuke