Hi, - Is there any way to set a texture WrapMode? Default settings are hard-coded to WrapMode.CLAMP_TO_EDGE in com.sun.prism.d3d.D3DResourceFactory. Can I set this to another mode?
- How to add transparent TriangleMesh?
When a scere is below
* Scene
* Group
* MeshView
* MeshView
* MeshView
"MeshView.setOpacity(0.5)" and
"PhongMaterial.setSpecularColor(Color.rgb(30, 30, 30, 0.5))" do not
affect,
and "Group.setOpacity(0.5)" seems broken.
Thanks in advance.
Kensuke
