On 2/4/16, 2:59 PM, Elric Morgenstern wrote:
I see. Interesting. Isn't there a switch to toggle it on JDK8?

There is no switch that can enable it if it is disabled by 'default'.

Assuming you are talking about JavaFX, right? Because you were referring to
Java2D in your reply.

No I am talking about 2D. What I meant was that maybe the performance issue
is inherent in the card and the only reason it looks OK with Java2D on Intel is that we aren't using anything much at all of the Intel chip and are doing the work
on the cpu instead.

-phil.


On Thu, Feb 4, 2016 at 11:52 PM, Philip Race<philip.r...@oracle.com>  wrote:

Java 2D does not (generally) enable D3D on Intel.
We tried for JDK 8 but there were problems and it was disabled again in
8u40 I think.
JDK 9 EA builds (currently) still have it enabled to help get some testing
so
if you are running an 8ux release you might want to switch to 9 to get a
fairer comparison.

-phil.



On 2/4/16, 2:49 PM, Elric Morgenstern wrote:

Hi guys,

I've noticed that clipping performance (Canvas GraphicsContext) is
extremely bad on an Intel HD graphics chip. One rectangular clip is fine,
anything beyond that, or a spherical clip shape, will bring the framerate
to its knees.

I notice no performance difference on my GeForce system, but on the
integrated chip my application is basically insufferable.

The same thing performed with Java2D experiences no performance issues on
neither system.

Any ideas?

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