I'll add a comment to that effect (although our incident triage team is good about spotting such duplicates).

-- Kevin


Itai wrote:
Thank you. Having gotten no reply, and seeing the bug report was closed and with not means of commenting in the bug report system, I have since (about an hour ago) filed a more detailed report (JI-9042009). I believe they could be safely merged, but the second one does contain some more info. On Thu, Jul 21, 2016 at 2:27 AM, Kevin Rushforth <[email protected] <mailto:[email protected]>> wrote:

    JI-9041860 has now been transferred to the JDK project as:

    https://bugs.openjdk.java.net/browse/JDK-8161911

    Our support engineer was not able to reproduce the problem, so
    closed it as such. Based on the additional information you
    provided, I have reopened the bug and will ask someone on our team
    with a physical Linux setup to try to reproduce it.

    To answer your question, we are not aware of any such leaks.

    -- Kevin



    Itai wrote:

        I'm experiencing multiple memory leaks with JavaFX on Linux,
        to the point
        where I'm not sure which bug to report, as it seems like a
        systematic
        issue.

        The memory leak seems to be completely absent when using the
        software
        renderer (-Dprism.order=sw), and does not seem to happen on
        Windows
        (presumably not on Mac either, although I have no Mac to test it).

        Test cases include:

        1. Use ProgressIndicator with progress set to Indeterminate -
        with default
        (HW) renderer memory consumption quickly rises, climbing to
        8GB and more if
        not killed. With software renderer memory usage is reasonable.
        2. Using Scene Builder - after a few minutes with Scene
        Builder it quickly
        gobbles up all system memory - again, problem seems to go away
        if using
        software renderer. This test is less repeatable, as some
        actions seem more
        detrimental than others.
        3. Using Transitions on nodes (See attached code "Demo.java".
        I have filed
        a bug report about this issue, JI-9041860). Running with
        default renderer
        the simple program reaches 3GB within 30 seconds, and memory
        continues to
        climb. On software renderer memory consumption remains <100MB
        for a minute
        and more.

        As I said, I am no longer sure it is prudent to report
        specific bugs, as
        this seems to be some low-level problem. I just want to know
        if this is a
        known issue and if there is any way to get around it (besides
        using the
        software pipe, which obviously has it's own disadvantages).


        For reference, I'm using Debian (testing, updated today),
        kernel version
        4.6.2, Intel HD4000 GPU, Intel driver version 2.99.917 (kms
        driver),
        OpenJDK version 1.8.0_91-8u91-b14-3-b14 (behavior is identical
        on Oracle
        version).

        If there is any other information needed please let me know.
        If this is a
        known issue I apologize, but I have tried searching and didn't
        find any
        reports of such behavior.

        Thank you.

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