Glad you got the build working. You can post back on this thread when you are ready.

-- Kevin


Michael Ennen wrote:
Correction:

Adding ""--add-exports javafx.graphics/javafx.scene.robot=ALL-UNNAMED" to buildSrc/addExports.

For posterity :)

On Mon, Dec 4, 2017 at 6:08 PM, Michael Ennen <[email protected] <mailto:[email protected]>> wrote:

    Ah, indeed, missed adding "--add-opens
    javafx.graphics/javafx.scene.robot=ALL-UNNAMED" to
    buildSrc/addExports.
    Thanks for the guidance on that.

    I will continue to work on this in the GitHub repo and polish it
up (add javadocs, better method signatures, etc.) and even plan on maybe improving the underlying native Robot
    implementations (for example fixing/improving the
    way color profiles are handled for MacRobot).

    I will also take a look at "fixing" JemmyFX to use the new public
    API (as well as any other place in the JavaFX code
    base that does).

    I was expecting that JDK 11 would be the appropriate time frame,
    especially because it will be the release where
    private APIs will be totally inaccessible, correct?

    After I get it in a reasonable state should I post back on this
    mailing list thread or what would be the appropriate
    way?

    Thanks Kevin.

    On Mon, Dec 4, 2017 at 5:12 PM, Kevin Rushforth
    <[email protected] <mailto:[email protected]>>
    wrote:

        This is a limitation of the the way --patch-modules works. You
        will need to add an entry in:

        buildSrc/addExports

        Btw, as for the proposal itself, this might need to be a JEP
        depending on the scope. In any case, it could be considered in
        the JDK 11 time frame, but there are several things that need
        to be worked out before making Robot a public API, including
        the fact that the JemmyFX framework in the openjfx/jfx/tests
        directory uses Robot. Once you get a working prototype, it
        would be interesting to discuss it in more detail.

        -- Kevin



        Michael Ennen wrote:
        Currently I am stuck with tests not being able to see the new
        "javafx.scene.robot" module:

        Task :systemTests:compileTestJava
        
C:\Users\brcolow\dev\openjfx\tests\system\src\test\java\test\robot\com\sun\glass\ui\monocle\ModalDialogTest.java:34:
        error: package javafx.scene.robot is not visible
        import javafx.scene.robot.Robot;
                           ^
          (package javafx.scene.robot is declared in module javafx.graphics, 
which
        does not export it)
        
C:\Users\brcolow\dev\openjfx\tests\system\src\test\java\test\robot\com\sun\glass\ui\monocle\RobotTest.java:33:
        error: package javafx.scene.robot is not visible
        import javafx.scene.robot.Robot;

        I have added:

            exports javafx.scene.robot;

        to: modules/javafx.graphics/src/main/java/module-info.java

        But this does not seem to be enough.

        On Sun, Dec 3, 2017 at 4:48 PM, Michael Ennen <[email protected]> 
<mailto:[email protected]> wrote:

        I am still working on all the necessary changes to actually allow 
openjfx
        to compile.
        Tons to learn in that arena and I know the code as it is written won't
        totally work.
        For example one can no longer:

        #include "com_sun_glass_ui_Robot.h"

        as in 
openjfx\modules\javafx.graphics\src\main\native-glass\win\Robot.cpp

        But I am not sure how those headers are generated and if I can just 
simply
        change
        it to "#include javafx_scene_robot_Robot.h" (which I very much doubt).

        On Sun, Dec 3, 2017 at 2:29 PM, Michael Ennen <[email protected]> 
<mailto:[email protected]>
        wrote:

        I have created a (small) proposal (building on the work of Benjamin
        Gudehaus) about moving some classes in to the public API so that TestFX 
(a
        JavaFX UI testing framework) can continue to work with future JDK 
releases.
        The somewhat nicely formatted proposal can be found as a Github gist:

        https://gist.github.com/brcolow/26370db6cab0355186d4a1d13b30fc19 
<https://gist.github.com/brcolow/26370db6cab0355186d4a1d13b30fc19>

        All suggested changes can be found by using Github Compare View:

        https://github.com/brcolow/openjfx/compare/4ccdbbbce5234e2c5 
<https://github.com/brcolow/openjfx/compare/4ccdbbbce5234e2c5>
        e1f4f1cb8f20430feaa53b6...master

        But I have copied it to this email for convenience:

        ----------------------- PROPOSAL -----------------------

        TestFX, the JavaFX GUI testing framework currently requires 4 (four)
        classes that are part of the JDK's private API. They are:

        [com.sun.glass.ui.Application](http://hg.openjdk.java.net/op
        enjfx/10-dev/rt/file/tip/modules/javafx.graphics/src/main/
        java/com/sun/glass/ui/Application.java)
        [com.sun.glass.ui.Pixels](http://hg.openjdk.java.net/openjfx 
<http://hg.openjdk.java.net/openjfx>
        /10-dev/rt/file/tip/modules/javafx.graphics/src/main/java/
        com/sun/glass/ui/Pixels.java)
        [com.sun.glass.ui.Robot](http://hg.openjdk.java.net/openjfx/ 
<http://hg.openjdk.java.net/openjfx/>
        10-dev/rt/file/tip/modules/javafx.graphics/src/main/java/com
        /sun/glass/ui/Robot.java)
        [com.sun.javafx.application.Pa 
<http://com.sun.javafx.application.Pa>rametersImpl](http://hg.openjd
        k.java.net/openjfx/10-dev/rt/file/tip/modules/javafx.
        graphics/src/main/java/com/sun/javafx/application/ParametersImpl.java 
<http://k.java.net/openjfx/10-dev/rt/file/tip/modules/javafx.graphics/src/main/java/com/sun/javafx/application/ParametersImpl.java>)

        In order to compile the project with Java 9, we use the following flags:

        ```sh
        --add-exports javafx.graphics/com.sun.glass.ui=org.testfx
        --add-exports javafx.graphics/com.sun.javafx.application=org.testfx
        ```

        If the --add-exports flags are disabled in a future Java release TestFX
        will require these four classes to be moved into the public API to
        continue working.

        While these classes are probably not very useful for applications to use
        directly, any JavaFX application wanting to write UI tests will most
        likely
        use TestFX and thus they will indirectly be using these classes.

        JavaFX internal tests also use these classes for essentially the same
        purpose (UI tests).

        ### Details of Usage For Each Private API Class

        #### com.sun.javafx.application.ParametersImpl

        ##### TestFX Usage

        ```java
        ParametersImpl parameters = new ParametersImpl(applicationArgs);
        ParametersImpl.registerParameters(application, parameters);
        ```

        The parameters are set on a constructed Application.

        ##### Suggested Public API Replacement

        `javafx.application.Application`:

        ```java
        /**
         * Sets the parameters for this Application.
         *
         * <p>
         * NOTE: this method should not be called from the Application
        constructor,
         * as it will return null. It may be called in the init() method or any
         * time after that.
         * </p>
         *
         * @param parameters the parameters to set for this Application
         */
        public final Parameters setParameters(String... parameters) {
            ParametersImpl parameters = new ParametersImpl(parameters);
            ParametersImpl.registerParameters(this, parameters);
        }
        ```

        #### com.sun.glass.ui.Application

        ##### TestFX Usage

        ```java
        return Application.GetApplication().createRobot();
        ```

        The Application class is used to instantiate a Robot.

        ##### Suggested Public API Replacement

        `javafx.application.Application`:

        https://github.com/brcolow/openjfx/blob/master/modules/javaf 
<https://github.com/brcolow/openjfx/blob/master/modules/javaf>
        x.graphics/src/main/java/javafx/application/Application.java#L527

        #### com.sun.glass.ui.Pixels

        ##### TestFX Usage

        ```java
        @Override
        public Image getCaptureRegion(Rectangle2D region) {
            return waitForAsyncFx(RETRIEVAL_TIMEOUT_IN_MILLIS, () -> {
                Pixels glassPixels = useRobot().getScreenCapture(
                    (int) region.getMinX(), (int) region.getMinY(),
                    (int) region.getWidth(), (int) region.getHeight()
                );
                return convertFromGlassPixels(glassPixels);
            });
        }

        private Image convertFromGlassPixels(Pixels glassPixels) {
            int width = glassPixels.getWidth();
            int height = glassPixels.getHeight();
            WritableImage image = new WritableImage(width, height);

            int bytesPerComponent = glassPixels.getBytesPerComponent();
            if (bytesPerComponent == INT_BUFFER_BYTES_PER_COMPONENT) {
                IntBuffer intBuffer = (IntBuffer) glassPixels.getPixels();
                writeIntBufferToImage(intBuffer, image);
            }

            return image;
        }

        private void writeIntBufferToImage(IntBuffer intBuffer,
                                           WritableImage image) {
            PixelWriter pixelWriter = image.getPixelWriter();
            double width = image.getWidth();
            double height = image.getHeight();

            for (int y = 0; y < height; y++) {
                for (int x = 0; x < width; x++) {
                    int argb = intBuffer.get();
                    pixelWriter.setArgb(x, y, argb);
                }
            }
        }
        ```

        Pixels is used to create a screen capture.

        ##### Suggested Public API Replacement

        Bypass needing to expose the Pixels class to the public API by
        changing the getScreenCapture method of Robot - that is, changing:

        `public Pixels getScreenCapture(int x, int y, int width, int height)`

        to:

        `public Image getScreenCapture(int x, int y, int width, int height)`

        #### com.sun.glass.ui.Robot

        ##### TestFX Usage

        Essentially every method of Robot is used:

        ```
        public void keyPress(int code)
        public void keyRelease(int code)
        public int getMouseX()
        public int getMouseY()
        public void mouseMove(int x, int y)
        public void mousePress(int buttons)
        public void mouseRelease(int buttons)
        public void mouseWheel(int wheelAmt)
        public int getPixelColor(int x, int y)
        public Pixels getScreenCapture(int x, int y, int width, int height)
        ```

        ##### Suggested Public API Replacement

        https://github.com/brcolow/openjfx/blob/master/modules/javaf 
<https://github.com/brcolow/openjfx/blob/master/modules/javaf>
        x.graphics/src/main/java/javafx/scene/robot/Robot.java


        --
        Michael Ennen

        --
        Michael Ennen





-- Michael Ennen




--
Michael Ennen

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