You need the Windows SDK v7.1a, which has the DirectShow Base Classes.

-- Kevin


On 11/8/2018 9:53 AM, [email protected] wrote:
Hi,

I'm able to build a non-media version of 8udev successfully.  However, when
I try the -PCOMPILE_MEDIA option, I'm getting an error

Task :media:buildWinPlugins
make: Entering directory
'/cygdrive/d/hg/rt/modules/media/src/main/native/gstreamer/projects/win/fxpl
ugins'

make
TARGET=/cygdrive/d/hg/rt/modules/media/build/native/win/Release/baseclasses.
lib -f Makefile.BaseClasses

cygpath: cannot create short name of C:\Program Files\Microsoft
SDKs\Windows\v7.1\Samples\multimedia\directshow\baseclasses

make[1]: Entering directory
'/cygdrive/d/hg/rt/modules/media/src/main/native/gstreamer/projects/win/fxpl
ugins'

Usage: cygpath (-d|-m|-u|-w|-t TYPE) [-f FILE] [OPTION]... NAME...

I have a new computer with Visual Studio 2017.   I understand that the
DirectShow libraries have now been incorporated into the Windows SDK.  I
found header files like dshow.h in my hard drvie, but I don't have a
BaseClasses folder.

Has anyone compiled media with a recent VSS or are most people compiling
against residual artifacts from a while ago?

Thanks,

Carl


Reply via email to