On Fri, 3 Jan 2020 05:17:26 GMT, Ambarish Rapte <ara...@openjdk.org> wrote:
>> The pull request has been updated with 1 additional commit. > > modules/javafx.graphics/src/main/java/javafx/scene/PointLight.java line 41: > >> 40: * unless it belongs to a {@code Shape3D} outside of its {@code scope}. >> 41: * <p> >> 42: * The light's intensity can be set to decrease over distance by >> attenuating it. The attenuation formula > > Can the behavior be explained in terms of `Shape `or `Node `instead of > `Pixel`. > May be something like this, > > `Any node within the range of the light will be illuminated by this light, > except the nodes that are added to the exclusion scope of this light.` The issue is that range and attenuation work on the pixel scale, not on the node/shape scale. A node can be partially illuminated if only part of it is within the range of the light. See the image in the comment above. ------------- PR: https://git.openjdk.java.net/jfx/pull/43