On Mon, 29 Jan 2024 16:42:15 GMT, Nir Lisker <nlis...@openjdk.org> wrote:

>> Added a utility method to run code on the FX thread if it's not already, and 
>> changed the animation methods to use it.
>
> Nir Lisker has updated the pull request incrementally with one additional 
> commit since the last revision:
> 
>   Update tests

The updated test looks fine (I did leave one question, but it's not important).

I modified the `runOnFxAppThread` method to always run on the calling thread 
(this reintroducing the original problem), and confirmed that 
AnimationTimerTest fails (thus catching the bug), but `AnimationTest` still 
passes, which matches what you are seeing. That might be OK, since the original 
bug report was on AnimationTimer.

tests/system/src/test/java/test/com/sun/javafx/animation/AnimationTimerTest.java
 line 48:

> 46:             public void handle(long now) {
> 47:                 // Simulate intensive processing
> 48:                 Util.sleep(10);

Would this be more likely to catch a problem if this sleep (which is on the FX 
thread) were reduced to 1 msec? Not sure, but since the timer is started and 
stopped every 10 msec, it might be worth looking at. On the other hand, it does 
detect the bug on my Mac, so it might be fine as is.

-------------

Marked as reviewed by kcr (Lead).

PR Review: https://git.openjdk.org/jfx/pull/1352#pullrequestreview-1849413107
PR Review Comment: https://git.openjdk.org/jfx/pull/1352#discussion_r1469993456

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