I haven't even looked into where this would sit in the OpenLayers.js file.
Have you seen three.js? There are some pretty slick things with that, I
know exactly squat about it

http://mrdoob.github.com/three.js/

This example could prove useful. Imagine if all the OL tiles were the
squares in the grid.
http://mrdoob.github.com/three.js/examples/webgl_interactive_voxelpainter.html


Steve

On Fri, Apr 6, 2012 at 10:55 AM, Bob Basques <[email protected]>wrote:

>  Steve,
>
>  You would need to wrap the mapviewer somehow inside of the perspective
> canvas.  My business need would be to explode the layers vertically with
> labels for each layer in the stack.  But as I said earlier, the next pieces
> to add would be real 3D.  Also, how to handle Zindex aspects (for real),
> and not just for stacking.
>
>  Lastly, I've wanted to have labels that are always normal to view for a
> good many years, which dictates lablling from within the browser instead of
> using a server side process.  you could roate around something in 3D and
> the labels would remain normal to the viewer view and alway be level and
> readable, etc.
>
>  bobb
>
>
>
> >>> Steve Nelson <[email protected]> wrote:
>
> I was thinking the thing to start with is try and get a 3d perspective on
> a single tile using CSS 3d transformations. Look at the 3D box on this
> page:
>
>
>   http://24ways.org/2010/intro-to-css-3d-transforms
>
>
>   If we could get a tile to look like the "6" side, we'd be one step
> closer.
>
>
>   Steve
>
>   On Fri, Apr 6, 2012 at 10:23 AM, Bob Basques <
> [email protected]> wrote:
>
>>  Steve,
>>
>>
>>  I've thought about this myself (more from inside of GeoMoose however,
>> which is built on top of OpenLayers). Same idea though. I keep going back
>> to the notion that this leads to wanting a real 3D environment to visualize
>> things though. I've done some experimenting with HTML5/Canvas and such, and
>> the browsers are fully capable (except IE it seems) to render full on 3D.
>>
>>
>>  I would be interested in this if/as it progresses.
>>
>>
>>  bobb
>>
>>
>>
>>
>>
>> >>> Steve Nelson <[email protected]> wrote:
>>
>> Has anyone attempted trying to figure out what it would take to tilt open
>> layers maps? Giving it a 3d perspective like in Google earth?
>>
>>
>>   Steve
>>
>
>
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