I haven't even looked into where this would sit in the OpenLayers.js file. Have you seen three.js? There are some pretty slick things with that, I know exactly squat about it
http://mrdoob.github.com/three.js/ This example could prove useful. Imagine if all the OL tiles were the squares in the grid. http://mrdoob.github.com/three.js/examples/webgl_interactive_voxelpainter.html Steve On Fri, Apr 6, 2012 at 10:55 AM, Bob Basques <[email protected]>wrote: > Steve, > > You would need to wrap the mapviewer somehow inside of the perspective > canvas. My business need would be to explode the layers vertically with > labels for each layer in the stack. But as I said earlier, the next pieces > to add would be real 3D. Also, how to handle Zindex aspects (for real), > and not just for stacking. > > Lastly, I've wanted to have labels that are always normal to view for a > good many years, which dictates lablling from within the browser instead of > using a server side process. you could roate around something in 3D and > the labels would remain normal to the viewer view and alway be level and > readable, etc. > > bobb > > > > >>> Steve Nelson <[email protected]> wrote: > > I was thinking the thing to start with is try and get a 3d perspective on > a single tile using CSS 3d transformations. Look at the 3D box on this > page: > > > http://24ways.org/2010/intro-to-css-3d-transforms > > > If we could get a tile to look like the "6" side, we'd be one step > closer. > > > Steve > > On Fri, Apr 6, 2012 at 10:23 AM, Bob Basques < > [email protected]> wrote: > >> Steve, >> >> >> I've thought about this myself (more from inside of GeoMoose however, >> which is built on top of OpenLayers). Same idea though. I keep going back >> to the notion that this leads to wanting a real 3D environment to visualize >> things though. I've done some experimenting with HTML5/Canvas and such, and >> the browsers are fully capable (except IE it seems) to render full on 3D. >> >> >> I would be interested in this if/as it progresses. >> >> >> bobb >> >> >> >> >> >> >>> Steve Nelson <[email protected]> wrote: >> >> Has anyone attempted trying to figure out what it would take to tilt open >> layers maps? Giving it a 3d perspective like in Google earth? >> >> >> Steve >> > >
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