Apparently my laptop and iphone are too weak to view that link. I'm primarily looking for a 3d solution that will work on a phone.
What's on that link? Steve On Fri, Apr 6, 2012 at 2:55 PM, Bob Basques <[email protected]>wrote: > Funny, I was going to send you the same link. > > This on in particular caught my eye: > > *http://mrdoob.com/lab/javascript/webgl/kinect/* > > bobb > > > > > >>> Steve Nelson <[email protected]> wrote: > > I haven't even looked into where this would sit in the OpenLayers.js file. > Have you seen three.js? There are some pretty slick things with that, I > know exactly squat about it > > > http://mrdoob.github.com/three.js/ > > > This example could prove useful. Imagine if all the OL tiles were the > squares in the grid. > > > http://mrdoob.github.com/three.js/examples/webgl_interactive_voxelpainter.html > > > Steve > > On Fri, Apr 6, 2012 at 10:55 AM, Bob Basques < > [email protected]> wrote: > >> Steve, >> >> >> You would need to wrap the mapviewer somehow inside of the perspective >> canvas. My business need would be to explode the layers vertically with >> labels for each layer in the stack. But as I said earlier, the next pieces >> to add would be real 3D. Also, how to handle Zindex aspects (for real), and >> not just for stacking. >> >> >> Lastly, I've wanted to have labels that are always normal to view for a >> good many years, which dictates lablling from within the browser instead of >> using a server side process. you could roate around something in 3D and the >> labels would remain normal to the viewer view and alway be level and >> readable, etc. >> >> >> bobb >> >> >> >> >> >>> Steve Nelson <[email protected]> wrote: >> >> I was thinking the thing to start with is try and get a 3d perspective on >> a single tile using CSS 3d transformations. Look at the 3D box on this >> page: >> >> >> http://24ways.org/2010/intro-to-css-3d-transforms >> >> >> If we could get a tile to look like the "6" side, we'd be one step >> closer. >> >> >> Steve >> >> On Fri, Apr 6, 2012 at 10:23 AM, Bob Basques < >> [email protected]> wrote: >> >>> Steve, >>> >>> >>> I've thought about this myself (more from inside of GeoMoose however, >>> which is built on top of OpenLayers). Same idea though. I keep going back >>> to the notion that this leads to wanting a real 3D environment to visualize >>> things though. I've done some experimenting with HTML5/Canvas and such, and >>> the browsers are fully capable (except IE it seems) to render full on 3D. >>> >>> >>> I would be interested in this if/as it progresses. >>> >>> >>> bobb >>> >>> >>> >>> >>> >>> >>> Steve Nelson <[email protected]> wrote: >>> >>> Has anyone attempted trying to figure out what it would take to tilt >>> open layers maps? Giving it a 3d perspective like in Google earth? >>> >>> >>> Steve >>> >> >> >
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